Ok I know its meant to be a "version" of HR - Just slightly lowered EXP rates with considerably less PK. I fully understand this - however I feel that certain drops/items need to be changed and tweaked so that people can play the game more enjoyably, for example the main place for leveling at the moment between 33-50 is red moon valley, a lure spider (norm mob) just dropped Myself and Pen a level 60 robe, as lovely as that sounds, its as well dropping a pot as noone can/will be able to use it for a very long time, and by the time they can, it ll be worth less than base dress. Maybe tweak the level req's/stats on some items Jamie? Just move things around little by little, each time you do a weekly reboot just tweak a few things, thus delivering enjoyment and longevity to the server.
Secondly - Special Repair - we were discussing this ingame and we were thinking maybe keep it 55 for a wizzard, but lower it to say 50-52 for taoists and warriors, as theres no way people are reaching 55 on a tao or a warr anytime in the next 4/5 weeks, and the redmoonkits they've worked hard to get, will be shot to pieces.
Please take this on board and dont just shoot it down, Im thinking of you, the server and everyone who plays it.
/Silencer


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