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  1. #1
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    Default a possible answer to the sr problem

    i just had a thought. wgo sp repair weps. what if bosses could drop sr sewing goods or bone hammers or w/e the ones are that repair the other items on the move. if they were possible to script i think they could be pretty good. wpuld be good item to put in some bdd mobs drop files maybe
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


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  2. #2
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    Default Re: a possible answer to the sr problem

    Bone hammers only take 3 x Black Thread, Large Bone & 2 x Copper Ore to make and repairs Weapons, Necklaces, Bracelets or Rings by Dura 5. They arn't too hard to craft, if you can prepare for a hunt I don't see why having them in the drop files would be necessary. Same with sewing goods repairs Armours, Helmets, Belts or Shoes by Dura 5 needing 3 x White Thread Large Bone & 2 x Iron Ore.

    Ares.

  3. #3
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    Default Re: a possible answer to the sr problem

    Quote Originally Posted by Ares View Post
    Bone hammers only take 3 x Black Thread, Large Bone & 2 x Copper Ore to make and repairs Weapons, Necklaces, Bracelets or Rings by Dura 5. They arn't too hard to craft, if you can prepare for a hunt I don't see why having them in the drop files would be necessary. Same with sewing goods repairs Armours, Helmets, Belts or Shoes by Dura 5 needing 3 x White Thread Large Bone & 2 x Iron Ore.

    Ares.
    i believe the bone hammers only normal repair the items not special repair - evolving your idea slightly kong - Why not just have special repair orbs (like global shout orbs)

    that way we could have an area for 55s which is free to use any time of the day but we would also have a orb which could be used for those below level 55.

    thoughts?

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  4. #4
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    Default Re: a possible answer to the sr problem

    Quote Originally Posted by Lone View Post
    i believe the bone hammers only normal repair the items not special repair - evolving your idea slightly kong - Why not just have special repair orbs (like global shout orbs)

    that way we could have an area for 55s which is free to use any time of the day but we would also have a orb which could be used for those below level 55.

    thoughts?
    So the SR orb would be an all item repair window usable anywhere?

    Penny

  5. #5
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    Default Re: a possible answer to the sr problem

    Quote Originally Posted by Lone View Post
    i believe the bone hammers only normal repair the items not special repair - evolving your idea slightly kong - Why not just have special repair orbs (like global shout orbs)

    that way we could have an area for 55s which is free to use any time of the day but we would also have a orb which could be used for those below level 55.

    thoughts?
    woops I thought they were special repairs lol.
    I like the orb idea although I do also feel that WGO needs to be put into drop files (if they have not already).

    Ares.

  6. #6
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    Default Re: a possible answer to the sr problem

    wgo just been put in i think, yeah i didnt explain my idea very well. i ment for spec repair bone hammer r norm. sr orbs if could be scrippet would be perfect
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


    \/\/\/\/\/\/\/\/\/\/

    http://193.200.158.165/

  7. #7
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    Default Re: a possible answer to the sr problem

    Quote Originally Posted by Ares View Post
    woops I thought they were special repairs lol.
    I like the orb idea although I do also feel that WGO needs to be put into drop files (if they have not already).

    Ares.
    Quote Originally Posted by KONG View Post
    wgo just been put in i think, yeah i didnt explain my idea very well. i ment for spec repair bone hammer r norm. sr orbs if could be scrippet would be perfect
    WGOs are now in game in good numbers and so are DuraGem(L) from same mob - risk of breaking of course but can't have everything

    [Edit - my bad, I just checked the file and i have entered DuraGem(L) instead of DurablilityGem(L) so the wgo is there but the lucky dura gems will be after next reboot]

    Penny
    Last edited by Petroni; 12-08-08 at 04:35 PM. Reason: duragem update

  8. #8
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    Default Re: a possible answer to the sr problem

    as to the orb idea - im not totally sure how it would work i assume it could work in a similar way to the global shout orb so it could simply open a dialogue window and would act as if you were speaking to a regular npc - i assume from that stage anything would be possible. (well within the constrains of the game )

    I'll have a double check with lapta/dave to see if there was any reason why they hadn't added it into the high rate yet (any reason other than time )

    good news about the Durability gems and WGO.

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  9. #9
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    Default Re: a possible answer to the sr problem

    I know what drops them! Because I got a WGO yesterday! My knowledge is vast ^^

  10. #10
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    Default Re: a possible answer to the sr problem

    Well the mob is known by Kong but he killed a bunch yesterday and didnt get a WGO but I checked the files (at his request) and all was good so glad to hear oyu got one.

    There are 96 of those mobs in the room at any time so while the item is not exactly fallin goff them, it will drop if you put the time in.

    Penny


 
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