I have set the stats for mobs to be above BDD (slightly higher than White Boar). Mobs level range now from 51 to 55 and have a mix of TU, Hallu, tame etc.

Evil Emporer has an awesome drop file but chances of mega drops are of course rare (but the stuff in the file is really lovely). He also has a pill (or was it two, I forget) in his file

I have added some low level trinkets to EE drop file so that there should always be a lil something for going if nothing rare drops. Exp raise to 30,000. His dc was 222-300 lol so it been lowered to be a lil higher than ZTs new rate.

Exp for Ship mobs is unchanged atm to test them as they are set above BDD anyway. There drop files were just cash and Marbles so I have added gem and gem(L) to teo of them while we have a debate about what aditional items might be worth putting into these mobs. I had thought about putting revised stat Adamantine items in there with broader class stats so that lvl 46-48 (say) items could have either better top end for class or slightly better than RM base, thoughts?

All in after reboot

Penny