Fox cave was a little bare so it has twice as many mobs now in the first two caves and a 20% increase in the KR.
Ship mobs were also thin on the ground and have had a very big increase including the kings room (which was almost empty) so roughly four times as many from reboot.
All drop rates have been reduced to reflect the increase in mob numbers (in direct proportion)
Some ppl pm me after a reboot saying "there are no mobs spawning". Reason is there are well over 9300 lines of instructions to spawn the mobs and they spawn on a 'first come first served' basis depending on how they are listed.
Btw, there are almost 200,000 mobs in game at any one time. The whole process takes about 20 minutes.
If you think that mobs spawns need changing somewhere, please let me know and I will take a look.
Penny


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