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  1. #1
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    Default Christmas Event Ideas

    I hate to say it but Christmas is coming up quick!

    It can't be Christmas on Mir without a Christmas event, thoughts have been passed around but with the delays on the test server being in opperation things are still floating around in the things to do.

    Please post what you would like from the event and as long as its suitable we will do our best to incorporate as many of your ideas as possible.
    /Ares.

  2. #2
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    Default Re: Christmas Event Ideas

    any event something interesting lol but have u decide if ur taking it down over the xmas peroid?
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  3. #3
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    Default Re: Christmas Event Ideas

    the game wont go down over christmas (at least not taken down by us)

    so you will be able to get your Mir Fix on christmas morning dont worry

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  4. #4
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    Default Re: Christmas Event Ideas

    >.< the swines.

    *On topic*

    Ideas for christmas could include,

    Present boxes - Both dropping like the hallowpumpkins, or spawning like the Event/EXP/Gem boxes
    Mob Spawns
    Mob Invasions
    Boss Invasions
    Event Armours, Weapons, Accessories.
    Christmas Tokens??

    Possible new maps

    what else would you guys like to see??

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  5. #5
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    Default Re: Christmas Event Ideas

    I, personally, liked the idea that the Halloween event was based on. Halloween looking mobs running around the provinces etc... But maybe with a christmas twist and some additons:

    One big Boss (a santa gone bad :P) in selected provinces, spawns every 4? hours - This HAS to take more than 2 or 3 people to kill, make it pretty tough to kill but worth it, try to make it a group boss

    Five or Six Semi-Bosses per province that give a chance of good enough drops- Evil Elves or some such (any skin really if you don thave a christmas mob in DB)

    If the presence of these bosses will deter smaller people from making the most of event, maybe just designate just the normal mobs to 1 - 40 province and, say, serpent valley or another province

    "Normal" christmas mobs that everyone can kill, but a higher rate of these than there were in Halloween as it was annoying running around just to find one or two TrickorTreats at a time

    I would like more emphasis on exp on the normal mobs, maybe just leave items to the Boss and semi - bosses. Have these drop ExpBars, Orbs and tokens at a rate you deem acceptable

  6. #6
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    Default Re: Christmas Event Ideas

    Quote Originally Posted by Dashiva View Post
    I, personally, liked the idea that the Halloween event was based on. Halloween looking mobs running around the provinces etc... But maybe with a christmas twist and some additons:

    One big Boss (a santa gone bad :P) in selected provinces, spawns every 4? hours - This HAS to take more than 2 or 3 people to kill, make it pretty tough to kill but worth it, try to make it a group boss

    Five or Six Semi-Bosses per province that give a chance of good enough drops- Evil Elves or some such (any skin really if you don thave a christmas mob in DB)

    If the presence of these bosses will deter smaller people from making the most of event, maybe just designate just the normal mobs to 1 - 40 province and, say, serpent valley or another province

    "Normal" christmas mobs that everyone can kill, but a higher rate of these than there were in Halloween as it was annoying running around just to find one or two TrickorTreats at a time

    I would like more emphasis on exp on the normal mobs, maybe just leave items to the Boss and semi - bosses. Have these drop ExpBars, Orbs and tokens at a rate you deem acceptable
    One big Boss (a santa gone bad :P) < -- love it
    Five or Six Semi-Bosses <--- again love it

    with regards to the bosses scaring away the noobs, we could make it so the boss doesnt see very far at all - so the noobs could run really close to it and it would fail to see them - something like that.

    "Normal" christmas mobs that everyone can kill, <---- How about with this we add in Christmas tokens and there would be a server wide challange to see who could collect the most tokens by the end of the event - the winner could get a prize of some gamegold or something like that?







    the problem that usally arises for us is whether to have Lots of mobs spawning with low drop rates orrr not a lot of mobs with good drops.

    sooo would you prefer loads of mobs - or better drops?

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  7. #7
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    Default Re: Christmas Event Ideas

    Myslef, I would prefer a large number of easier mobs, with decent exp and lessen the drop rate. It would be much more fun with big lures rather than running around searching! I am not a huge fan of the server wide challenge for amount of tokens, as obviously the level 70 + wizzes will rape this. Or Deity as he won't sleep until event is over :P

  8. #8
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    Default Re: Christmas Event Ideas

    loads of mobs and good drops y not make the normal mobs the deers and like christmas trees and elves
    High Rate
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    Flame Level 5* Wizzard

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  9. #9
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    Default Re: Christmas Event Ideas

    kk

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  10. #10
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    Default Re: Christmas Event Ideas

    Quote Originally Posted by Flame View Post
    loads of mobs and good drops y not make the normal mobs the deers and like christmas trees and elves
    its almost as if your reading my pms :P (wont go in to specifics but there will be some extra bits in the event so there is a little bit of a surprise when you take part )

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