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View Poll Results: Should we introduce SoulFireBang?

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  • Yes

    13 56.52%
  • No

    10 43.48%
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  1. #1
    IRCHEATING PWNZ YOU! Array
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    Default Should We introduce SoulFireBang?

    We Dashiva asked the question, and tbh i have never had a problem with give taoists a reasonable mass kill spell - firebang isnt overly powerful, but would be massive help for when mass luring and mass poisoning.

    the spell would be designed so it wouldnt be too powerful but would be able to hit monsters enough to be able to reset the mass poison time out which affect taoists at higher levels.

    before you all say bah what about wizards/warriors? we will get to you guys soon, but imo a mass kill spell has been missing from taoists for years

    so whats your thoughts

    Should we introduce SoulFireBang (we might need to change the name so people dont get confused with SFB as in soulfireball )

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  2. #2
    Daz
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    Default Re: Should We introduce SoulFireBang?

    Nope, would make the difference between the classes un even tbh, taos aint ment to have a mass spell - to lure they can use mass poison.

    Daz

  3. #3
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    Default Re: Should We introduce SoulFireBang?

    I hardly think a poll is fair to be honest, Taoist's will agree that it is really hard to level with just mass poison. Warriors and wizards will just moan that we are overpowered when i really don't see it( yes we can solo... after 5 days of hitting, so can every class)

  4. #4
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    Default

    Quote Originally Posted by Daz View Post
    Nope, would make the difference between the classes un even tbh, taos aint ment to have a mass spell - to lure they can use mass poison.

    Daz
    they are also supposed to be able to poison something Hide, wait for it to die and then get the EXP for it.

    this is a work around for a bug, stop being set in euro standards on euro your not meant to have pets that can Pwn WTs whilst you make a cup of tea if we wanted to go back to the old days we should stick to the old day settings - it would mean completely altering every part of the server though

    Quote Originally Posted by Dashiva View Post
    I hardly think a poll is fair to be honest, Taoist's will agree that it is really hard to level with just mass poison. Warriors and wizards will just moan that we are overpowered when i really don't see it( yes we can solo... after 5 days of hitting, so can every class)
    Just wait and see on any other server i would agree with you but our server seems to have a sensible thinking process - (by this i mean everyone actually has their own say instead of just trying to help out their own class )


    {im fully behind the idea as i get bored leveling my taoist and hes only level 49 }

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  5. #5
    LonesGirlfriend
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    Default Re: Should We introduce SoulFireBang?

    im not a tao, never have been and will prob never be one, *dumb question alert* but does the tao chm not solve this problem?
    sorry if im being dumb but i honestly dont know...

  6. #6
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    Default Re: Should We introduce SoulFireBang?

    i voted no BUT!!! the really funny thing was that i came on to forums to make a thread called 3 NEW SPELLS =p. ill now make that thread and see what ppl think
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


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    http://193.200.158.165/

  7. #7
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    Default Re: Should We introduce SoulFireBang?

    Quote Originally Posted by LonesGirlfriend View Post
    im not a tao, never have been and will prob never be one, *dumb question alert* but does the tao chm not solve this problem?
    sorry if im being dumb but i honestly dont know...
    the cross half moon is great - but it only hits the mobs closest to you - so in a massive lure you end up still losing the mobsa around the edge of you to poison, unless you repoison them which then eats another dose of poison for every mob you hit. (when you do lures of between 40-80 mobs you start getting through bangs and bangs of poison in a hunt )

    having a spell thats actually reliant on a class stat thats not onw taoists specilize in makes good sense to me - as they will be able to hit the mobs but not do massive damage to all the mobs.

    that was my thinking any way

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  8. #8
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    Default Re: Should We introduce SoulFireBang?

    Great idea but only if you give wizzies a poison skill so they can kill bosses solo at low levels (joke).

    All joking aside, if you want to make adjustments to tao beneifts then campaign for lower 'necessary to wear' limits on kit rather than changing the basics on classes. Taos are already the most powerful class in the game (if you know how to play one of course)

    I would always vote against mass killing skills for taos unless there was a clear reason why they NEED to level so high.

    Is there a reason or is this just another rerun of the famous "Taos are hard to level"

    Penny

    (Second char Thai lvl 63 Tao)

  9. #9
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    Default Re: Should We introduce SoulFireBang?

    "yes we can solo... after 5 days of hitting, so can every class" LOL, really LOL i wish
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


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    http://193.200.158.165/

  10. #10
    LonesGirlfriend
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    Default Re: Should We introduce SoulFireBang?

    Quote Originally Posted by Lone View Post
    the cross half moon is great - but it only hits the mobs closest to you - so in a massive lure you end up still losing the mobsa around the edge of you to poison, unless you repoison them which then eats another dose of poison for every mob you hit. (when you do lures of between 40-80 mobs you start getting through bangs and bangs of poison in a hunt )

    having a spell thats actually reliant on a class stat thats not onw taoists specilize in makes good sense to me - as they will be able to hit the mobs but not do massive damage to all the mobs.

    that was my thinking any way
    ah ok ty


 
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