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  1. #1
    Mira
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    Default Should I bother levelling my pets

    Is it worth levelling my pets?

    A player made it known to me tonight that he did not know the following: “There is little point levelling very high level pets in the pet levelling area” Let me explain why for those who do not understand this.

    Examples

    Hen (Level 5 mob)
    - At Level 0 (white) stats are HP 5, DC 1-1
    - At Level 7 (darkest red) stats are HP 12 (+140%), DC 1-15 (+700% average hit)
    - Time taken to level – almost forever
    - Value in levelling – virtually nil, too much hassle for the reward

    BoneFamiliar (Level 15 mob – Taoist pet – exceptional stats for this reason)
    - At Level 0 (white) stats are HP 100, DC 16-25
    - At Level 3 (mid blue) stats are HP 280 (+180%), DC 16-30
    - At Level 7 stats are HP 800 (+700%), DC 16-46 (+51% average DC hit)
    - Value in levelling – enormous

    OmaFighter (Level 22 mob)
    - At Level 0 (white) stats are HP 100, DC 2-12
    - At Level 7 stats are HP 205 (+105%), DC 2-26 (+128% average DC hit)
    - Value in levelling – significant as it takes very little time and doubles key stats but as you wont be that level that long, probably worth thinking about next level pets

    VenomSpider (Level 40 mob)
    - At Level 0 (white) stats are HP 260, DC 15-26
    - At Level 7 stats are HP 533 (+105%), DC 15-40 (+134% average DC hit)
    - Value in levelling – extremely useful

    KekTal (Level 59 mob)
    - At Level 0 (white) stats are HP 4100, DC 34-50
    - At Level 7 stats are HP 4520 (+10%), DC 34-64 (+16% average DC hit)
    - Value in levelling – useful but not great but average hit increases by 7 DC so worth it maybe if you have plenty of time and the mobs you are hunting really need extra dc to kill them

    MirKing (Level 80 mob)
    - At Level 0 (white) stats are HP 18,000 DC 170-180
    - At Level 7 stats are HP 18420 (+2%), DC 170-194 (+4% average hit)
    - Value in levelling – virtually nil for HP or DC

    Please note, these are in game mobs used for examples and are not the PetRental mobs which have been listed elsewhere on forums

    In all cases, levelling these example mobs does not increase their ac/amc/mp/mc/sc or hitting or walking speeds

  2. #2
    Member Array
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    Oct 2008
    Posts
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    Default Re: Should I bother levelling my pets

    Quote Originally Posted by Mira View Post
    Is it worth levelling my pets?

    A player made it known to me tonight that he did not know the following: “There is little point levelling very high level pets in the pet levelling area” Let me explain why for those who do not understand this.

    Examples

    Hen (Level 5 mob)
    - At Level 0 (white) stats are HP 5, DC 1-1
    - At Level 7 (darkest red) stats are HP 12 (+140%), DC 1-15 (+700% average hit)
    - Time taken to level – almost forever
    - Value in levelling – virtually nil, too much hassle for the reward

    BoneFamiliar (Level 15 mob – Taoist pet – exceptional stats for this reason)
    - At Level 0 (white) stats are HP 100, DC 16-25
    - At Level 3 (mid blue) stats are HP 280 (+180%), DC 16-30
    - At Level 7 stats are HP 800 (+700%), DC 16-46 (+51% average DC hit)
    - Value in levelling – enormous

    OmaFighter (Level 22 mob)
    - At Level 0 (white) stats are HP 100, DC 2-12
    - At Level 7 stats are HP 205 (+105%), DC 2-26 (+128% average DC hit)
    - Value in levelling – significant as it takes very little time and doubles key stats but as you wont be that level that long, probably worth thinking about next level pets

    VenomSpider (Level 40 mob)
    - At Level 0 (white) stats are HP 260, DC 15-26
    - At Level 7 stats are HP 533 (+105%), DC 15-40 (+134% average DC hit)
    - Value in levelling – extremely useful

    KekTal (Level 59 mob)
    - At Level 0 (white) stats are HP 4100, DC 34-50
    - At Level 7 stats are HP 4520 (+10%), DC 34-64 (+16% average DC hit)
    - Value in levelling – useful but not great but average hit increases by 7 DC so worth it maybe if you have plenty of time and the mobs you are hunting really need extra dc to kill them

    MirKing (Level 80 mob)
    - At Level 0 (white) stats are HP 18,000 DC 170-180
    - At Level 7 stats are HP 18420 (+2%), DC 170-194 (+4% average hit)
    - Value in levelling – virtually nil for HP or DC

    Please note, these are in game mobs used for examples and are not the PetRental mobs which have been listed elsewhere on forums

    In all cases, levelling these example mobs does not increase their ac/amc/mp/mc/sc or hitting or walking speeds

    Can u just double check that im pretty certain on euro lvling a bone familar increased its walking speed
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  3. #3
    Forum Hobo Array
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    Default Re: Should I bother levelling my pets

    Levelling the bone familiar spell increased it's walking speed, but if it starts off level 0 and you get it to level 3: It will still walk the same speed as 0. If its' cast-level is 3, it walks faster and hits faster, but it stays the same whether its level 3 or 7 from then on

  4. #4
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    Default Re: Should I bother levelling my pets

    Quote Originally Posted by Party Boy View Post
    Can u just double check that im pretty certain on euro lvling a bone familar increased its walking speed
    I was keen to test this too. Logged on to Mira and had my own version of whacky races

    ** Contestants were **

    1/ White GM spawned skelly
    2/ Level 7 GM spawned skelly
    3/ Level 3 Taoist (GM) cast skelly

    Every race dead heat.

    Maybe euro had different settings as my recollection of lvl 7 skellies was that they flew across the screen and hit hard and fast and were damn nearly impossible to get away from. Not so here it seems.

    Penny

  5. #5
    Forum Monkey Array
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    Default Re: Should I bother levelling my pets

    Bumped for players in game.
    /Ares.


 

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