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Thread: High lvl items

  1. #1
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    Default High lvl items

    Thought id make this a new thread to get your guys views.

    Quote Originally Posted by Petroni View Post
    Rather than delay without good reason (skins), Kong can you come up with suggested stats for these three rings (and do three braces while you braces at it) and I will get on to it. Post what stats you think might be ok and also a suggested list of what might drop them and we can kick it around for a few days and see what players think. Presumably the drops would be limited to higher level caves and harder bosses but spread across a number of maps?

    Cheers bud

    Penny
    Came up with this

    possible bosses to drop: JC, IceDestroyer, Tag, EM, Devil,OK, BL, EL, EZT (if we get)

    WizardsRing : ac 9-17 amc 11-19 mc 16-30 mp+25 hp+75 level 74
    TaoistBand : ac 10-18 amc 10-18 sc 9-18 dc 12-22 mp+50 hp +50 lvl 63
    HerosCircle : ac 11-19 amc 9-17 dc 12-26 slow+3 pa+3 mp+75 hp+25 lvl 69

    MagicGuantlet : ac 15-12 amc 17-15 mc 25-19 Agil+8 Acc+4 mp+125 hp+250 lvl 78
    SoulClamp : ac 14-14 amc 16-16 sc 14-16 dc 18-16 holy+4 Agil+6 Acc+6 mp+200 hp+200 lvl 66
    WarriorsReformer : ac 16-14 amc 17-12 dc 19-19 Agil +4 Acc+8 hp+125 mp+250 lvl 72

    thats just off the top of my head. not sure if too weak tbh, idea behind these where to be pretty rare as an alternitive to cave set kits (fox,numa,ant,hell)

    thoughts pls


    editied cos im a noob and complty scrapped the idea for easy bosses dropping, icedestroyer can be the easist one that drops it =)
    Last edited by KONG; 22-12-08 at 03:59 PM.
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


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  2. #2
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    Default Re: High lvl items

    Seem good enough to me, but:

    -Taos cant do much with just High SC, they need dc added in there too. You'll notice that most tao gear has dc after level 35. This is a reason for this.

    - If they are going to be high level items, should all these newb bosses really drop them? Maybe proportion them to the higher bosses, that you have to be 60+ to kill, maybe even higher. As there are some sorely needed level 65- 75 kit for people to reach for.

    I would think the bosses should be Oma King, Devil, Evil Mir, Bichon Lord, Evil Lord, Elite ZT( if he joins us) and maybe the newbiest boss being a rare chance from normal ZT. I say this because if the lower level bosses start giving chances of this, then you'll have people doing an hours run, reaping all these bosses in succession. This will give the lower levels nothing to go for. :P
    Last edited by Dashiva; 22-12-08 at 03:52 PM.

  3. #3
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    Default Re: High lvl items

    Quote Originally Posted by Dashiva View Post
    Seem good enough to me, but:

    -Taos cant do much with just High SC, they need dc added in there too. You'll notice that most tao gear has dc after level 35. This is a reason for this.

    im a bloody noob and completly forgot

    - If they are going to be high level items, should all these newb bosses really drop them? Maybe proportion them to the higher bosses, that you have to be 60+ to kill, maybe even higher. As there are some sorely needed level 65- 75 kit for people to reach for.

    I would think the bosses should be Oma King, Devil, Evil Mir, Bichon Lord, Evil Lord, Elite ZT( if he joins us) and maybe the newbiest boss being a rare chance from normal ZT. I say this because if the lower level bosses start giving chances of this, then you'll have people doing an hours run, reaping all these bosses in succession. This will give the lower levels nothing to go for. :P
    thankyou for ur thoughts, i will edit original now.
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


    \/\/\/\/\/\/\/\/\/\/

    http://193.200.158.165/

  4. #4
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    Default Re: High lvl items

    ^^ i like them ^.^


    how about adding in a quest once you have the ring which ill then swap them round for an exact copy but would make it orbable as well something like that :P

    also adding them to the noobier bosses might be a little weird for the reason Dash suggested

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  5. #5
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    Default Re: High lvl items

    dont start me on quest ideas lone, i keep trying to get in game but keep thinkig of crap i want to share with u all on forums lol
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


    \/\/\/\/\/\/\/\/\/\/

    http://193.200.158.165/

  6. #6
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    Default Re: High lvl items

    lol :P

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  7. #7
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    Default Re: High lvl items

    to any one who thinks stats are too high pls remeber these will be more rare than the sets (ant/numa)
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


    \/\/\/\/\/\/\/\/\/\/

    http://193.200.158.165/

  8. #8
    razzelranz
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    Default Re: High lvl items

    stats dont seem to high for lvls and rareity thats a good head of ideas u got there kong
    good on you

    armour ideas would be nice to as many peeps now running around lookin the same i know looks dnt really matter but new armours would be nice

    i hope these items get put in or attacly lend on to some new items put in as we have done this many times b4 and seems to go on for a week then gets erased...

  9. #9
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    Default Re: High lvl items

    they ment to be better than hev/hell items but i really cant rember stats of those and didnt look at db cos ima noob =(

    the idea behind these are u might get lucky from killing a big boss in a grp and then u got something to lvl for and a bit of kit that u wont be replacing for a long time =)
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


    \/\/\/\/\/\/\/\/\/\/

    http://193.200.158.165/

  10. #10
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    Default Re: High lvl items

    stats look fine to me, nice step up from the numa items by the looks of it.

    I echo the thoughts of some new armours too for maybe level 65 onwards...

    Also, on the subject of new items, but slightly off topic.

    What are the possibilities of looking at some new orbs that would add to your minimum stats rather than max stats...

    And with bene's being so common and luck +3 seemingly being a ceiling for most weapons - is there any chance of perhaps an Uber Bene which has a higher chance of working - similar to the way we get U, Norm and L orbs to move your stats upwards.

    Looking forward to the shields. If I have any more silly noob ideas i'll let you all know.

    Good work Kong
    Level 56, noob warrior of Zodiac


 
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