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  1. #1
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    Default crystal maze feedback for shirl

    ive been having a chat with quite a few players in game and there thoughts on what needs changing in the new world. as shirl will know i sent her recently a feedback of my thoughts on new world and future. so heres my thoughts. Any feedback on these or any other suggests for the other 3 caves would be appreciated.

    new world
    1)monkeys need to have there attacks lowered they hurt quite a bit or leave them as they are but lower there ac. they give 6k exp same as the other mobs in there but hurt the most and take longest to kill so ppl will just run and leave them be.
    2) queenofjungle is too easy to kill .. it hits well just needs to have more hp/ac/amc and also to stop ppl trapping it like i did using the castle walls.. make it teleable imo like el/ol
    3) queenofjungle maybe needs to drop a bit more stuff like tokens

    future
    1) aliens need a little tweak with there ac..just a tiny little increase..2 easy to kill in short space
    2) hp mp bundles needs to be lowered a touch.. do ammys and poison drop off these mobs if so they should do imo
    3) exp off robot needs adjusting...7k for the robot compared to 10k for rat and 7k for alien
    4) drop off robot needs looking at.. just got 1 hp bundle off it.. might be unlucky but u know what i mean.maybe some lower lvl items armours tokens etc to fill out drop
    5) drops off general mobs need maybe chance of armours etc to drop..stuff ppl can sell to make the trip worthwhile
    6) alien king takes alot longer to kill than queenofjungle.. is qoj meant to be the harder boss?
    7) exp off alien king is 20k.. needs increasing imo as thats the equivilent of 2 rats and they take alot less longer to kill
    8) drop off alien king.. 2 bundles off it.. same as robot..just needs some low lvl items,armours etc, tokens to fill out drop
    9) dc off alien king is 2 a bit too high 2bh.. needs a little decrease 2bh but not alot
    10) drop rate of orbs need lowering on the normal and lucky orbs or well get a server flood of orbs.. maybe decrease these orbs and increase unlucky orbs rate

    edited
    11) Satan/ Angel Kit needs to have drop rate adjusted. in 4 visits to future ive had 4 items.. it needs to be as rare as heaven/hell kit imo
    Last edited by levi; 06-06-09 at 02:25 PM.
    low rate tao lvl 80+
    sc 310+ enhance 2 bracs
    dc 200
    pa 14 slow 13 aspeed 19
    co leader of lr_elite

    extreme
    lvl 120+ tao
    lvl 120+ wiz
    1st leader of Sons_Of_Liberty

  2. #2
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    Default Re: crystal maze feedback for shirl

    one point about queen, given its every 24 hours, should be soloable by all classes cos if ur wondering round at 5 am and find it and no one about to help u then its a bit silly. since stats where modified wizzies can barely kill it now so if it was chagend i would suggest just more ac agil acc or what ever not amc
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


    \/\/\/\/\/\/\/\/\/\/

    http://193.200.158.165/

  3. #3
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    Default Re: crystal maze feedback for shirl

    Quote Originally Posted by KONG View Post
    one point about queen, given its every 24 hours, should be soloable by all classes cos if ur wondering round at 5 am and find it and no one about to help u then its a bit silly. since stats where modified wizzies can barely kill it now so if it was chagend i would suggest just more ac agil acc or what ever not amc
    it was just suggestion to shirl as she was on and watched me solo it quite easy..imo as it is now its properly easier than BL...simply cos u can trap it.. hint why i suggested making it teleable to stop taos/wizzies from luring to castle walls n kiling it alot easier.
    low rate tao lvl 80+
    sc 310+ enhance 2 bracs
    dc 200
    pa 14 slow 13 aspeed 19
    co leader of lr_elite

    extreme
    lvl 120+ tao
    lvl 120+ wiz
    1st leader of Sons_Of_Liberty

  4. #4
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    Default Re: crystal maze feedback for shirl

    i assume shirly knows bout silly amount of angel n satan items? short of making them have lower stats than hev items not sure what can be done but atm fut drops far too many =(.

    so much for a tao friendly area, everyone is flooding there now lol, oh well
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


    \/\/\/\/\/\/\/\/\/\/

    http://193.200.158.165/

  5. #5
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    Default Re: crystal maze feedback for shirl

    Quote Originally Posted by KONG View Post
    i assume shirly knows bout silly amount of angel n satan items? short of making them have lower stats than hev items not sure what can be done but atm fut drops far too many =(.

    so much for a tao friendly area, everyone is flooding there now lol, oh well
    it had been noted in me list... when i originally tested it there wasnt a problem but i think that was before the items were put in.. not only are items being flooded in so are normal and lucky orbs
    low rate tao lvl 80+
    sc 310+ enhance 2 bracs
    dc 200
    pa 14 slow 13 aspeed 19
    co leader of lr_elite

    extreme
    lvl 120+ tao
    lvl 120+ wiz
    1st leader of Sons_Of_Liberty

  6. #6
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    Default Re: crystal maze feedback for shirl

    Hi

    Here are a few thoughts from myself and myst;

    Although xp is good we can get the same % or better a hunt in icetemple with a much better gold count, more U orbs and the chance of items

    Only a few pots drop, some orbs but no items and very little gold

    Don't believe that orb drops should decrease, U orbs are abundant in a few areas so it's good to be able to get norm and L orbs (mostly use ourselves anyway)

    Wizz Map
    Mobs 2/3 times harder to kill than Futuristic mobs
    Hurt a lot more than Futuristic mobs
    Blizzard appears to have no effect on Aztecguards which is strange because this was supposed to be a wiz map
    Never got to KR because of the time needed to kill; especially guards, would be better if the mob defences were lowered a bit; decrease the xp, but increase the amount of mobs; as it gets a bit boring with the time needed to kill.

    New World General Map
    Agree with Levi although we have not come across QOJ yet.

    Tao Map
    Again agree with Levi
    would like to see the mob count increasing though, especially on 4 (the same on ice temple 4) in our opinion it should be a challenge to get to any KR

    Group Map
    Seems fine except tht the crabs seem to para you 100% of the time... ok if there's more than 2 in the grp, but when there's just 2 and you get 2 crabs you have to tt because you're always para'd lol

    Warr Map
    Can't really comment about warrior map. Have been in but never managed to kill that well (but never expected to) seemed decent amount of mobs

    To conclude; yes do enjoy hunting this map just needs tweaking a bit in relation to mob strengths, number of mobs, item and gold drops

    To get to new world is 100k and to spec rep armour is 300k. If we are to hunt there regularly it would be nice to recover some of the costs

    Will post if think of anything else

    Sheila
    Last edited by mant; 07-06-09 at 01:01 PM.
    honi soit qui mal y pense (shame on he who thinks evil of it)
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  7. #7
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    Default Re: crystal maze feedback for shirl

    Quote Originally Posted by mant View Post
    Hi

    Here are a few thoughts from myself and myst;

    Although xp is good we can get the same % or better a hunt in icetemple with a much better gold count, more U orbs and the chance of items

    Only a few pots drop, some orbs but no items and very little gold

    Don't believe that orb drops should decrease, U orbs are abundant in a few areas so it's good to be able to get norm and L orbs (mostly use ourselves anyway)

    Wizz Map
    Mobs 2/3 times harder to kill than Futuristic mobs
    Hurt a lot more than Futuristic mobs
    Blizzard appears to have no effect on Aztecguards which is strange because this was supposed to be a wiz map
    Never got to KR because of the time needed to kill; especially guards, would be better if the mob defences were lowered a bit; decrease the xp, but increase the amount of mobs; as it gets a bit boring with the time needed to kill.

    New World General Map
    Agree with Levi although we have not come across QOJ yet.

    Tao Map
    Again agree with Levi
    would like to see the mob count increasing though, especially on 4 (the same on ice temple 4) in our opinion it should be a challenge to get to any KR

    Group Map
    Seems fine except tht the crabs seem to para you 100% of the time... ok if there's more than 2 in the grp, but when there's just 2 and you get 2 crabs you have to tt because you're always para'd lol

    Warr Map
    Can't really comment about warrior map. Have been in but never managed to kill that well (but never expected to) seemed decent amount of mobs

    To conclude; yes do enjoy hunting this map just needs tweaking a bit in relation to mob strengths, number of mobs, item and gold drops

    To get to new world is 100k and to spec rep armour is 300k. If we are to hunt there regularly it would be nice to recover some of the costs

    Will post if think of anything else

    Sheila
    hle thing needs tweaks tbh.

    aztec needs re doing completly, its not wizz friendly at all compared to other caves. drops need urgent attention.

    satan angel kit really needs to be deleted, maybe let ppl trade it in for tokens and just start again with whole thing.

    mc on sea crabs is too high, grp or no grp mc is still too high

    qoj i dont think is too much of a problem cos its every 24 hours.... i killed 3 and had no drop but been told it got good file so ill trust that

    will post more when i tested more
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


    \/\/\/\/\/\/\/\/\/\/

    http://193.200.158.165/

  8. #8
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    Default Re: crystal maze feedback for shirl

    also when u tele from a cave u return to tao village..shouldnt u be returned to new world town. btw i think the best solution to the item problem is
    leave the satan/angel kit in now as it is but make it non orbable and special repairable
    then allow people to trade in 3/4 pieces of the same item (eg 4 satan belts) for a special repairable and orbable satan belt.
    low rate tao lvl 80+
    sc 310+ enhance 2 bracs
    dc 200
    pa 14 slow 13 aspeed 19
    co leader of lr_elite

    extreme
    lvl 120+ tao
    lvl 120+ wiz
    1st leader of Sons_Of_Liberty

  9. #9
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    Default Re: crystal maze feedback for shirl

    Quote Originally Posted by levi View Post
    also when u tele from a cave u return to tao village..shouldnt u be returned to new world town. btw i think the best solution to the item problem is
    leave the satan/angel kit in now as it is but make it non orbable and special repairable
    then allow people to trade in 3/4 pieces of the same item (eg 4 satan belts) for a special repairable and orbable satan belt.
    not a bad idea but still way too much drops for this to be the case if the stats r planned to be better than dev kit. tbh loads is dropping atm and i dont think ppl should get too excited cos there is no way all those items r gunna be given uber stats cos it would be death of lr and lone wont let that happen.

    and b4 ppl say im just saying this cos i dont have ne of these items this is not the case, i have a holyangelstone and a angel buckle and at rate these r dropping ill have full kit in no time cos i got those 2 items from killing few mobs on way to boss
    KONG - King of LR

    TheCoon - The vigilante of HR, sent to protect the inocent from the scum of the server

    Kong - Tester on EVO


    \/\/\/\/\/\/\/\/\/\/

    http://193.200.158.165/

  10. #10
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    Default Re: crystal maze feedback for shirl

    Quote Originally Posted by KONG View Post
    not a bad idea but still way too much drops for this to be the case if the stats r planned to be better than dev kit. tbh loads is dropping atm and i dont think ppl should get too excited cos there is no way all those items r gunna be given uber stats cos it would be death of lr and lone wont let that happen. and b4 ppl say im just saying this cos i dont have ne of these items this is not the case, i have a holyangelstone and a angel buckle and at rate these r dropping ill have full kit in no time cos i got those 2 items from killing few mobs on way to boss
    I don't think the stones are a problem 2bh mate as they will break on death. But the items are a problem. I've got 5 or 6 items already plus 1 or 2 stones in not that long spent in there. I suggested this as it was one possible way to solve it. The other is your solution of removing them and allowing people to trade them in for tokens etc but the decision should lie with shirl and lone as to what to do. But a decision is needed before server is put back up after reboot as otherwise it will not only kill the economy at first but as you said it will also kill the server slowly.
    low rate tao lvl 80+
    sc 310+ enhance 2 bracs
    dc 200
    pa 14 slow 13 aspeed 19
    co leader of lr_elite

    extreme
    lvl 120+ tao
    lvl 120+ wiz
    1st leader of Sons_Of_Liberty


 
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