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  1. #1
    Renatus
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    Default What would YOU like to see?

    This isn't for anything but future changes, so no posts saying "I want my old char back" or anything like that please. This is your chance to tell us what you do and what you don't like.

    NOTE these are BASE idea's, some may get implemented in their current form, others may be ignored entirely, some may get altered to fit in better. Nothing in this thread is set in stone.

    I'll try and keep this post updated with idea's that Sekh and I have discussed and agreed on, leaving ones we're unsure of/not discussed in the thread (ie in your posts).

    A little help with your idea's;

    We want the server to be more pk-friendly, as it stands, if you're red, you're dead or hidden away. Npc's won't talk to you, archers think your name is a bullseye that needs hitting, people target you for a free kill, your bag decides it has no bottom when you die. The list goes on, working against pk'ers. Sekh and I disagree with this taboo of pk'ing, we want pk'ers to feel they have a place in Evolution.

    --------------------------------------------------

    In respect to the above point, we're going to weaken archers, we don't want them killing you in half a second, we want you to be capable of running past them and actually making it inside a shop. We're working some things out, whether it's possible, but personally I'd love to have archers immune to normal player's damage (insane ac/amc), but allowing red players to hit them - This means that it's impossible for people to grief others in to hitting archers, but red players are able to gang up and kill the archers.

    Red-only items! You'll have PK-only items, that you can only use whilst red. We're hoping to figure out a way so they'll work like durability (when durability reaches a certain value, you no longer get the stats - When your pk points reach a certain value [yellow/white], you no longer get the stats), if not, we'll have to give them low durability and give you special repair items dropping from mobs, so you have to take your kit off, repair it and continue. We'd make this easier by giving you a warning 30 minutes (or more) until redness ends, so you can repair your kit before it ends, meaning you have some time to get it fixed, then continue to hunt in it whilst yellow/white. Ideally we don't want to have to resort to that, but if the former idea is impossible, that's what we'll have to do.

    PK Point Requirements. We'll have items purchasable only when you have a specific number of pk points. We're aware this is open to many loopholes, so we'll spend a lot of time working out just how we'll combat people being able to kill players repeatedly just to get their pk points up. This idea will need a lot of work, but it's an idea we'd love to implement in some way.

    We're aware that not everyone wants to pk, or be pk'd, so we'll still have certain caves that are for non-pk'ers. Whether we do this by having an npc that tele's you in if you're not red (thus giving people the ability to pk when inside), or by having it as a pure safezone like some of the HighRate caves.

    We'll be changing how pk points work in one way or another. Ideally we'll have them drop off quicker (so if you don't want to be red, you can get a few kills then you'll be back to normal relatively fast), or we'll just reduce the pk points gained per kill, but having pk points awarded for killing a red person will be rather necessary, otherwise everyone will run out of redness constantly waiting for a white/yellow person to appear. We intend to have a counter, much like gg, to show your pk points - Again, unsure whether this is possible.

    --------------------------------------------------

    That's all for now, Sekh and I have a lot of idea's spilling out through msn, so we'll continue to bounce them off of one another and update this thread accordingly so you can give your comments on them. The two best parts about this pk-friendly approach is that grief goes way down and people actually have fun again, fighting is fun, trust me.

  2. #2
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    Default Re: What would YOU like to see?

    So basically its a HR clone which is friendlier to pkers?

    Sounds like sooooooooo much fun
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  3. #3
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    Default Re: What would YOU like to see?

    wens it up and running? my only question tbh :P
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  4. #4
    Sekhmet
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    Default Re: What would YOU like to see?

    Quote Originally Posted by xUniquex*BoY View Post
    wens it up and running? my only question tbh :P
    It wont be long we need a copy of the files from lapta so we can familiarize ourselves with them.

    At the moment we are just trying to get ideas down so we have something to work towards when the server is up

    we will keep you updated...

  5. #5
    Sekhmet
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    Default Re: What would YOU like to see?

    Quote Originally Posted by Sartael View Post
    So basically its a HR clone which is friendlier to pkers?

    Sounds like sooooooooo much fun
    Its not a high rate clone it will have the same exp but these are new files(2.6) and a complete "New Server"...

    not touch by High-Rate at all we have are own autopatcher and our own updates

  6. #6
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    Default Re: What would YOU like to see?

    id like to see less writin and just a list of stuff your addin ... i cba readin all them posts .. writting loads of stuff is easi .. u need to show wot your addin instead of talkin about it

  7. #7
    Renatus
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    Default Re: What would YOU like to see?

    All of your posts have been negative and sound like a child that's launched their rattle from their pram. Could you please either read the posts and comment on what you do/don't like and give us further idea's on what you'd like to see implemented, or stop posting.

    This thread is so we don't add things that people hate and we don't leave things out that people love, the point is that the players get to tell us what they want the game to be like and we do it.

    We're not forcing you to play, nor to read the forums, Sekh and I were given this position quite late last night, we're currently downloading the new files, going over the autopatcher and connections with Jamie, whilst I'm trying to get through the forums, with Sekh reading over the changes. You can rest assured that things will be going in to the server that players want to see, the only thing we're putting forward as a "This is how it will be", is that Evo will be focused on fighting - Don't like that? Pick another server, there's 3 to choose from, all of which are bloody great in their own respects.

  8. #8
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    Default Re: What would YOU like to see?

    I agree fighting is fun and pking is just a part of the game. Your ideas sound legit, but personally the only way i see them working is to try them out, and change them as we go along.

    I had the idea of having a "Hit List" probably would work best with guilds. Same thing as KOS, but make it if someone kills X amount of people from the same guild they will then have a "Hit" on them. This person would have to be killed X amount of times by the guild members before the hit goes away, and reguardless of the Guild members color it wouldn't change until the hit was done.

    I believe this would give guilds something else to do, they could go out and hunt/kill this person and their pk points or color wouldn't change. They would just be getting revenge towards that player for killing a guilds guild members. So say we have pk points but also revenge points, which would never go down and could be used towards things for guilds, ie. kr teles, recall sets, private hunting grounds
    Silver-Level 0 Taoist AC 0-0 AMC 0-0 DC 0-0 MC 0-0 SC 0-0 L+0

  9. #9
    Renatus
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    Default Re: What would YOU like to see?

    I completely agree on your first point, as I said at the start, this is more for base idea's - We may end up implementing one of them and then slowly work the others in at a later date, or we may put them all in, think of this as a big brainstorm for possible idea's.

    I like that idea, I'll speak to Sekh/Jamie about it and we'll see if it's possible to give a reward for killing people who're on your Guild's "Hit List", I think it'll be a lot of work to code, but if it's possible, sounds like it could be a great aspect of the game.

    Keep them coming.

  10. #10
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    Default Re: What would YOU like to see?

    lmao @ gm ... i think i no wot a sever need played for 6yrs...... dnt call me a child ethier .... look at your attuidie to me . i playd from the start probli about the 2nd most person to spend money on med rate ... your lucki to get new players ..abit stupaid put off the old player of it realii ..

    ps if this get deleted tell me y nwy wot calls any 1


 
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