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Thread: Good news train

  1. #1
    Renatus
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    Default Good news train

    Has rolled in to the station, woop woop.

    Cerby has been working like 5 people over the past few days, much credit to his late nights and many hours spent on changes, I can see we're going to have a lot of fun in future considering the pace he shoots along at. ^^

    We still have minor tweaks here and there to do (DropFiles are a small cause for concern, but as far as testing goes, that is irrelevant), but the 3 of us have all tested 1-150, as a Tao/Wiz/War and we're all confident that it's very possible to do it solo (though a duo is more effective, which is exactly what we wanted).

    We've had one problem, which is potentially a big pain in the ass (but we can get around it), MP is hard-coded, so we can't alter how much you gain per level, which is fine for Warriors, a bit annoying but ok for Tao's, unfortunately Wiz's have 65k odd mp at level 500. We can get around this with mc requirement, super mana potions (so Tao/Warr can't use them), but it means we can't have ProRings ingame, or it's silly (as Warriors get roughly 15k hp at 500, few people will pass 400 within a few months though), 2.6 files should fix that, but we'll sort it when/if we have to.

    Erm I'm not quite sure what else to say, we're 3-4 days ahead of schedule, that's about it! We'll be opening a few slots up to people that we've already picked (who I'll be pm'ing in a moment) to test out 1-150 for us over the following couple of days, while we get started on the RB transition and levels.

  2. #2
    I Spend to much time on the forums Array
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    Default Re: Good news train

    PSH! I've been working too, not much, but working nonetheless. No gratitude I tells ya.

    Credit where credit's due, Cerb has been working like a $1 whore on Valentine's Day, I reckon he hasn't even slept, seems to be on things constantly, lol. If he keeps this up we'll have everything done by tomorrow. xD

    Seriously though, I'm amazed at how quickly you two got things done, I only came on to test for a little bit and thought "Ah, not a bad starting point, at least nothing is broken", DF's, mob stats, item stats and skill levels weren't touched, log on the next day and most of it was done! Really impressed at the progress made in a day or less, clearly I should pull my weight and get that guide done. :x

    Imo, just keep Para's and Pro's out of the game until 2.6 (unless there's another work around, that involves a Pro maybe splitting the damage in half, so half goes to hp, half goes to mp?), they're a very balance-destroying advantage and I know we all agreed we didn't want them dropping from anything short of solid bosses, so even if Evo does launch as 2.3, 2.6 files would be sorted by the time they're due to drop, meaning they could be put in DF's.

    Just sorting out a few things and I'll forward the details you left out to our testers, got a few small things I need to do today, but I should be fine to take over in your absence Ren, just don't be gone too long, this whole "work" think makes my face hurt.
    Evolution - Gone, but not for good.

    MSN; gmprovectus@hotmail.com

  3. #3
    I Spend to much time on the forums Array
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    Default Re: Good news train

    Testing went really well today, Cerb made a 'fun' mistake by not reducing exp from x30 to x5, so we made an hour or two worth of changes for no reason, rofl. Seems like it got to a pretty decent level of balance though, thanks to the handful of people we had helping us.

    Got the beginning of RB done, all DF's seem pretty decent so far, hopefully we'll manage to get things tested more fully tomorrow and who knows, we may increase the number of testers by a few.
    Evolution - Gone, but not for good.

    MSN; gmprovectus@hotmail.com


 

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