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  1. #1
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    Default Basic Spell/Cave Info (Starter Guide).

    Well as I seem to be getting in the area of 100 pm's a day asking where people should level and when, and what level SkillX drops, and why they don't have 90% of skills ingame after half a day of playing, I thought I'd save myself some work and put it here, lol.

    Firstly, @tt is your friend, it takes you to the PetParking cave, leave your pets here if you intend to go afk, it stops SZ from getting full of them, in the centre of the cave (it's small, therefore easy to find) you'll see an NPC called BichonTeleporter, click him once and you'll be tele'd to BW SZ.


    Where to level - These all overlap, other than the later caves that have level requirements.

    1-11; BichonProvince - Straight forward like ye olde days on Euro.
    11-20; WoomyonWoods - Same as BichonProvince, gets you close to WT for the next bit, you'll also make some money along the way.
    20-40; WoomaTemple - A good place to start gaining kit and building up the levels.
    40-60; InsectCaves - By now you'll need to keep an eye out for books dropping, they're common though, so don't worry if you miss one.
    60-100; BDD - Being such a deep cave, this will give you various floors to play on for a number of levels, spend some time in TopGearCave to give some variety.
    60-100; TopGearCave - Look out for the Stig, some say he sucks the moisture out of ducks.
    120+; BichonMines - Don't let the Ghoul get you from behind.
    100-150; LizardCave - This is a BDD styled cave with new mobs.
    120-150; OmaCaves - Remember OKS being in the Tomb-room? Go see who's waiting for you on this server.

    1+; NaturalCaves - This costs the group leader 1m gold to enter, but teleports the entire group inside, high exp.

    50RB-150RB; BugCave - Get your quests done to unlock a following chain and collect yourself a full kit.
    50RB-150RB; StoneTemple - A beefed up version of BC that offers an interesting KR at the end, more for a duo or group, but still great for the solo player.
    120RB-200; PrajnaStoneCave - Get a few more quests done here and pick yourself up a Bone kit.
    150RB-210; JinchonTemple - Gives a nice change to seeing boners everywhere, JC is also a challenge and you might get lucky with some level 200 items.
    180-200; PrajnaTemple (Group) - Ideal for a duo/trio, but is also do-able solo if you have a friend group with you to get you in, collect RustedPieces and MeltingPowder to create awesome items.
    180RB2-250RB2; CorruptedCave - This is unlocked by hitting RB2, namely for Wizards to give them somewhere new to go in addition to previous caves.
    180RB2-250RB2 (Tao/Warr) - This is unlocked by hitting RB2 and being a Tao or Warr, the mobs have lower hp than CorruptedCave, so you'll get bit of a boost here.
    250-270; WinterWonderLand - This will provide your first look at the basic level 250 kit, it is fairly common and holds potential.
    250+; TaintedCave/PureTemple - Depending which side you picked, you may enter it and gather items from your side, later floors are unlocked by levelling further and doing extension quests.
    260-300; MineralMines - Here you'll be able to pick up the Snake set, it's much stronger than pre-RB2 items, you'll see larger steps in item difference from now on.
    280+; RedMoonValley (Group) - This has yet to be explored, so I won't give anything away, just yet.

    More caves are being added/adjusted to levels before this, if you find you've been in one cave for an excessive amount of time and it's become tedious - Tell us! We love feedback, as long as it's constructive.


    Tao's Tip

    Recently I've been watching Tao's level, as they've always been the slowest class I was curious exactly why they level so slow, when they have so much potential. A great tactic to levelling a Tao is to pull a decent sized group of mobs together, PoisonCloud all of them, drop your pet in the middle of them, run off until they stop following you and focus on your pet, chuck your second bracer on, put Red ("Yellow") Poison on and pull each mob (1 by 1) with Red poison, this will speed your levelling up dramatically, test it before you complain.


    Spells/Skills

    You start with a skill in your bag, up to 40 (not including, but up to) spells automatically go in to your bag as you reach the required level.

    After 40 they drop, some of your skills at 40 and above are gained from quests, some are automatically learnt upon levelling, ask around and you'll find out which is which and how you should attain it (I'll add the recently changed ones, so earlier players know if they're missing something).

    Wizard Spells/Skills
    Fireball; 1 / 5 / 10
    GreatFireball; 30 / 35 / 40
    Hellfire; 30 / 35 / 40
    Repulsion; 35 / 50 / 60
    ElectricShock; 50 / 70 / 90
    FireWall; 50 / 60 / 70
    MagicShield; 50 / 60 / 70
    FireBang; 55 / 65 / 75
    Thunderbolt; 80 / 90 / 100
    ThunderStorm; 80 / 90 / 100


    Warrior pre-RB Spells/Skills
    Fencing; 1/ 5 / 10
    Slaying; 20 / 30 / 40
    Thrusting; 20 / 30 / 40
    Halfmoon; 30 / 40 / 50
    ShoulderDash; 35 / 45/ 55
    FlamingSword; 50 / 60 / 70
    TwinDrakeBlade; 80 / 90 / 100


    Taoist pre-RB Spells/Skills
    Healing; 1 / 5 / 10
    SoulFireball; 7 / 15 / 30
    SpiritSword; 20 / 30 / 40
    Poisoning; 25 / 35 / 45
    TrapHexagon; 30 / 40 / 50
    Hiding; 35 / 45 / 55
    EnergyRepulsor; 35 / 50 / 60
    SoulShield; 40 / 55 / 70
    BlessedArmour; 40 / 55 / 70
    SummonSkeleton; 40 / 50 / 80
    Revelation; 45 / 55 / 70
    MassHealing; 55 / 75 / 85
    MassHiding; 70 / 80 / 90
    TaoHalfMoon; 80 / 90 / 100 (Learnt upon hitting level 80)
    PoisonCloud; 100 / 110 / 120
    Hallucination; 100 / 120 / 140


    If the spell isn't listed there, surprisingly that means it is gained after you are ReBirth (at 150), as I'm sure most of you have worked out, the numbers above are; Skilled level gained / for level 1-2 / for level 2-3. Hope that helps sort some confusion out. I won't be listing any further skills/spells for a while, so please don't ask me about them, as you'll get them when you get them, it's part of the fun. If you wish to see a more in-depth guide on spells for later levels, in addition to what they do and if they're specifically aimed at something, what that is, please read my later spell/skill guide found here; http://www.mirrevenge.com/forums/mir...tml#post200326 .
    Last edited by Provectus; 22-10-09 at 05:52 PM.
    Evolution - Gone, but not for good.

    MSN; gmprovectus@hotmail.com


 

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