
Originally Posted by
Provectus
Wrong, wrong and weekly reboot loses GG + norm pets. Pre-RB players can kill one another, post-RB players can kill one another. My spawn events are non-PK for two reasons; So the low levels who are there to see new mobs/bosses and get exp don't get one shotted by some level 140. So I don't get people whiny "Oh but he has an EEPet, it's not fair". Pets are returned due to unscheduled reboots, how would you feel if you spend £10 on a pet, then you see the 1-2 hour's notice that server is going down to put more updates in? Bye bye £10, lol.
As I said earlier, in a week or so when the majority of people are level 200+ and will be in at least level 170/180 kit, I'll be doing big spawning events for RB players that will be free for all... Fight, kill, lure, do what you like. I'll still do the odd "safe" event, but the majority will be a case of here's some mobs, fight over them.
The LevelPets are only pre-RB, so once people start hitting the RB levels they can get it from the NPC, GGPets will still be returned on unscheduled reboots, scheduled ones (friday) = Full pet loss though.
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