Not quite sure what time it will be, we'll have a more precise time for you later, Cerb's been working like crazy all morning so he's taken a break and has found the front door, meaning he's getting some fresh air.
Tonnes going in as promised, expansion isn't far off of complete, we'll have more to add in either tomorrow or possibly tuesday, depending on how things go. I'll list some of the recent changes to give you a teaser.
PT is now aimed at 2-3 people before KR, magic/melee immune mobs have been altered so both sides can kill them, all mobs have taken a very minor dc increase to balance this out (as things obviously die much quicker now), Reforged Items are still very worth your time, though it won't be a small amount of time, so keep plugging away in there.
Ants (PC) have been nerfed, so should now be an ideal levelling cave for Wizards, it should also be viable for Warriors/Tao's - As usual we'd like a handful of different people to try this out and give feedback (as much fun as it is testing a cave at various levels in various kit, we don't have the time, so it's balanced for a certain level/kit, we need you to make sure it's fine for everything above and below that).
Bone items will now be rather common, this doesn't mean you'll have a full kit after an hour or two hunting there, but if you stay there for several hours, it should be no problem.
Some of the new caves are done, we'll be testing them after the reboot and have more planned for tonight and/or tomorrow, the caves currently ingame should keep you happily occupied with the changes currently put in place, these will just be additions/later caves.
I'll add this list and update it with tonight's reboot to my RUL (Running Update List), when we know exactly what has been done and what's being done tomorrow (gf Cerb's ISP, bloody engineers set us back 3 hours -_-).


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