We're well aware that Wiz's level quickly and so-so boss killers, but then look at the levels of Tao/Warrs ingame, they may not be front runners, but they're not far behind - Nonetheless, we have some tweaks and changes to improve their speed a bit.
Wiz's have always been a mass killing class and not been so great with single targets, Warriors are the opposite way around, which is why a Warrior excels in fights and Wizards excel in levelling. Trust me, when you hit the higher levels and see the hp gap slowly become more apparent, you'll see that Wiz's really aren't the be all and end all of Mir.
This is mainly aimed at people 200+, ideally 220+, we want to know what you like and what you dislike, why you feel about them how you do and what you'd like to see added.
Some of the ideas currently in the works (been put off this week due to server transfer and Cerb having a busy week at work);
- Improve Tao's poison damage by a minor amount, as it's rather pitiful at the moment, especially as Wiz hp is scaling much quicker than poison damage.
- Improve aspeed/dc on Tao/Warrior kit by a minor amount, to increase their kill speed.
- Add ChallengeRoom for 100-149 ~ 100RB-150RB ~ 150-200 ~ 200-250 ~ 250-300 etc.
- Some kind of long spawn timer bosses where fights will kick off (think of OKS on Euro).
- LastManStanding.
- LastGuildStanding.
I'm sure there's more, but it's been a long couple of weeks since launch, so you'll notice a bit of a slump for a day or two while we recover. Nonetheless, general feedback on how you find things atm (and then thinking about how the above list will affect your feedback) would be appreciated.


LinkBack URL
About LinkBacks



Bookmarks