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  1. #1
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    Default Reboot's Changes/Additions.

    The following is a list of what we've added/changed, not everything is listed, as we like to give you a few surprises. As I said earlier, with feedback comes changes/additions, so keep it coming.

    • ZumaTemple has been opened, it's namely aimed at levels 200-250, but the later floors will provide a challenge for levels past 250, you'll find a few 'special' mobs during your trip through ZT, some will reward you with a bonus chunk of exp, others will drop you the items you need for the orb quest.
    • The orb quest is designed to take a very long time, as we don't want many orbs ingame - Think of these as collecting tokens to buy yourself an orb, this is more of a server/guild collection quest, rather than a solo one - So use them as currency.
    • BichonMines is now for level
    • NatCaves is now a high exp cave, it's 5k exp per mob, it costs 1m to teleport in, the mobs are level 300 (so even at level 300, you get exp), the teleport will teleport you and your entire group in, spawns have been dramatically bolstered and you can tele in via Khin - It has no level requirement or cap, so you can use this to help level your lowby friends.
    • SR NPC is now open on wednesdays and sundays, as it's now open twice a week we've cut the GG cost in half from 200GG to 100GG.
    • There's a few new quests ingame, that are for you to find and share the info, we won't be telling you what to do or how to do it.
    • Previous quest rewards have been revamped, they now give you exp for completing the quest. Completing the various RB quests has an end reward of an exp chest.
    Last edited by Provectus; 15-10-09 at 04:52 PM.
    Evolution - Gone, but not for good.

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