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View Poll Results: What Skills would you most like to see a upgraded version of

Voters
18. You may not vote on this poll
  • Slaying

    1 5.56%
  • SoulFireBall

    4 22.22%
  • ElectricShock

    1 5.56%
  • Thrusting

    0 0%
  • Healing

    1 5.56%
  • Vampirism

    2 11.11%
  • IceStorm

    2 11.11%
  • UltimateEnhancer

    0 0%
  • BladeAvalanche

    7 38.89%
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  1. #1
    Juice
    Guest

    Default what skills would you most like a improved version of

    This is a poll to get your ideas/votes i have re-scripted the subclass system.

    There will be 3 different subclasses per Main class (wiz.war.tao),

    Which you will choose at level 120.

    I am currently adding some new (magic)Skills, which can be used depending on your subclass each subclass will get two new skills and each class one different skill (hopefully).
    Each with there "added" bonuses.

    I already have some in mind, i wanted to get your votes and reviews.

    Please do not use this poll to spam, i want clean, clear, solid votes.

  2. #2
    Top Spammer Array
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    Default Re: what skills would you most like a improved version of

    I said ba partly cos the skill is total dustbin but would be good 2 see something new about it
    Atlantis .

    Bench - 100+ Warr.

  3. #3
    Prov
    Guest

    Default Re: what skills would you most like a improved version of

    Not sure about spells in general, but Tao's desperately need new pets, Shin is USELESS at level 60+, it doesn't even hit the mobs in EKT (think it's around 10% chance on the weakest ones), Deva is so-so, but needs higher damage. Maybe change the levels for Shin/Deva so that level 0-1 is 40ish, 1-2 is 60ish, 2-3 is 90ish... This means you can give them huge stat gains for each level, without having to add extra skills or lots of complex things to make them stronger at high levels without being insanely strong at lower levels.

    Things that come to mind for the different tree's for each class;

    Tao's; Melee / Ranged Attacks / Healing + Support.

    Wiz; Defence / Single Target / Multi Target.

    War; Defence / Melee Damage (pure swing for more damage) / Melee Afflictions (Strong Poison, Red Poison on swing, the chance to hide yourself on attacks, etc).

  4. #4
    Juice
    Guest

    Default Re: what skills would you most like a improved version of

    What i mean is use existing skills change the name and the damage effect.

    (And maybe pass one skill from one class to another like giving warriors a range attack.)

  5. #5
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    Default Re: what skills would you most like a improved version of

    yeh I like the sound of a ranged attack for war tbh
    Atlantis .

    Bench - 100+ Warr.

  6. #6
    Spam Spam Spam Array
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    Default Re: what skills would you most like a improved version of

    Thursting and slaying on a tao could be cool

  7. #7
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    Default Re: what skills would you most like a improved version of

    Quote Originally Posted by 123456789 View Post
    Thursting and slaying on a tao could be cool
    Then what new spells could a Wiz have? Curse?
    Evo

    Apollo - 222 Warrior and rising ! (Active)

    ~!Proud Member of Genocide!~

  8. #8
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    Default Re: what skills would you most like a improved version of

    duno somone else can decide that

  9. #9
    True Mir Revenger Array
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    Default Re: what skills would you most like a improved version of

    having vampirism be affected by mc (or even useful) would be cool, more mc the more hp u gain from the target.

    crosshalfmoon could get a FF effect spo it attacks more mobs (like FF).

    a tao skill that increases ur stat (dc if warrior sc if tao mc if wiz) would be good instead of just dc.

    dont make it so classes are going to be even more solo'able, ie giving wizzys an wars healing, maybe give them both a steal hp on hit skill.
    Was here on the day of creation.

    The legend that was Rudius.

  10. #10
    Juice
    Guest

    Default Re: what skills would you most like a improved version of

    its what skills we already have but made stronger and i was thinking of using 1 class skill from 1 class for another thats if i can choose the right skill with out breaking the balance


 
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