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View Poll Results: Walls or No Walls ???

Voters
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  • Keep bichon the same with the walls in the townsquare

    9 37.50%
  • get the old/new map back with out the walls in townsquare

    15 62.50%
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Results 1 to 10 of 23
  1. #1
    Juice
    Guest

    Default Bichon TownSquare or Not TownSquare !

    Do we keep with the current Bichon town map or get the old/new one back ????

    One with walls or without ???

    comments please


    xx

  2. #2
    Dave123456789
    Guest

    Default Re: Bichon TownSquare or Not TownSquare !

    Get the old fella back!

    Wizzies get too much of a handout on invasions.

    Edit : No walls!

  3. #3
    I Spend to much time on the forums Array
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    Default Re: Bichon TownSquare or Not TownSquare !

    The walls are nice to define sz - Maybe scatter npc's around the sz limits, so you can see where it is? Old one was MUCH better though, as mentioned, low level Wiz's that'd get raped by mobs just stand there and fw, slowly killing super-exp mobs, lol.
    Evolution - Gone, but not for good.

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  4. #4
    Forum Hobo Array
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    Default Re: Bichon TownSquare or Not TownSquare !

    Most people know where the SZ ends, or they grow to know it after once or twice of stepping out and dying!
    LOW RATE
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  5. #5
    Top Spammer Array
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    Default Re: Bichon TownSquare or Not TownSquare !

    U can define the safe zone area by editing the map slightly with different tiles, add grass or something. Should take about 2mins to do.

    Mir Extreme
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  6. #6
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    Default Re: Bichon TownSquare or Not TownSquare !

    Need a forcefield to stop people running in when brown. Or remove the sz, might do that at some random point on Evo, without telling anyone... God I'm evil.
    Evolution - Gone, but not for good.

    MSN; gmprovectus@hotmail.com

  7. #7
    Juice
    Guest

    Default Re: Bichon TownSquare or Not TownSquare !

    if the guards stay where they are it gives people a rough idea of where the safe zone is.

  8. #8
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    Default Re: Bichon TownSquare or Not TownSquare !

    Good point - Could we have the number of them reduced though? Whenever someone is unlucky enough to clip one, their hp gets shot down by 10 odd arrows at a time. ><

    Giving them insane ac/amc/agility/pr/mr would also be great, annoying as hell when you can't aoe attack someone who's hiding near an archer (Curse for example, when off Peace they own you, when on Peace you can Curse them and not get hit :s).
    Evolution - Gone, but not for good.

    MSN; gmprovectus@hotmail.com

  9. #9
    Dave123456789
    Guest

    Default Re: Bichon TownSquare or Not TownSquare !

    Theres a sliver of sz stretching out off each set of steps where is in place atm. Which sucks.

  10. #10
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    Default Re: Bichon TownSquare or Not TownSquare !

    Yeah, it's very odd and damn annoying when the last hit that's going to kill someone doesn't quite get them - Seems to be the width of the steps going 3-4 squares out further than the walls.
    Evolution - Gone, but not for good.

    MSN; gmprovectus@hotmail.com


 
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