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View Poll Results: remove guards ?

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  • yes there a pain !!!

    11 64.71%
  • no i like them

    6 35.29%
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  1. #1
    Juice
    Guest

    Default remove guards from bichon Tsquare?

    whats your thoughts ??? shall we keep them or remove them ?

    im talking about the guards around the raised platforms in bichon sz.

  2. #2
    Forum Monkey Array
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    Default Re: remove guards from bichon Tsquare?

    no.
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  3. #3
    True Mir Revenger Array
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    Aug 2007
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    1,166

    Default Re: remove guards from bichon Tsquare?

    ye remove em not like you can do much there if your red.
    Was here on the day of creation.

    The legend that was Rudius.

  4. #4
    Forum Hobo Array
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    Default Re: remove guards from bichon Tsquare?

    don't remove them completely keep 1 or 2 in the as and keep them at thegates in just the ones around the lantern things and at the bookshop that get in the way

    If you take them out you mite aswell take pk points out of the game aswell

    Nymph


  5. #5
    Forum Hobo Array
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    Default Re: remove guards from bichon Tsquare?

    The only problem with guards is during invasions. You should get a flat, plain map that you type @invasion to get to for when invasions are on
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    Dashiva Level 76 Tao
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  6. #6
    Juice
    Guest

    Default Re: remove guards from bichon Tsquare?

    how about another bichonprovince map ?

    and i could add more invasions all over the map

    and add in some caves to the map and have invasions in there also so you dont just stand in SZ kill them ?? then it might get the higher levels away from the noob invasions ??

  7. #7
    Forum Hobo Array
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    Default Re: remove guards from bichon Tsquare?

    I think a map like PT KR or some sort would be better? Its small but not too small and nowehere really to lame with FW
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    Dashiva Level 76 Tao
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  8. #8
    True Mir Revenger Array
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    Default Re: remove guards from bichon Tsquare?

    all this sounds great, but instead of changing something so big as this (seems lie alot of work to me) atm alot of players are overlevel 80 and i have seen 1 items that comes up close to that level and it was a level 78 weapon (tao 1, think it was healffs). every1 has ghost,ice,heaven or hell items, not being funny but they seem like good items, they shud be a bit rare'r imo.

    so items like gap fillers, better than the level 60-70 stuff but not uber good. 60-0 stuff i can think of - revengering, deathring, chancering, numachancering, oak/earthring, only other 60-70 stuff i think is ice set.
    Was here on the day of creation.

    The legend that was Rudius.

  9. #9
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    Default Re: remove guards from bichon Tsquare?

    Ice items are low level 9now with new tables anyway) and drop fairly well, you have adam and RM til you get there, higher level items need to be focused on now tbh, now that everyone is 80-ish
    LOW RATE
    Dashiva Level 76 Tao
    Meep Level 73 Wiz
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  10. #10
    Member Array
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    181

    Default Re: remove guards from bichon Tsquare?

    Quote Originally Posted by D1craig View Post
    all this sounds great, but instead of changing something so big as this (seems lie alot of work to me) atm alot of players are overlevel 80 and i have seen 1 items that comes up close to that level and it was a level 78 weapon (tao 1, think it was healffs). every1 has ghost,ice,heaven or hell items, not being funny but they seem like good items, they shud be a bit rare'r imo.

    so items like gap fillers, better than the level 60-70 stuff but not uber good. 60-0 stuff i can think of - revengering, deathring, chancering, numachancering, oak/earthring, only other 60-70 stuff i think is ice set.
    Totally off topic belongs in a different thread
    Retired but always lurking

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