Welll to the point about teleporting directly to them, brings up the teleport system penny and i discussed the other day - there was a server we once played which you could run to a cave (WT for instance) kill a set number of mobs, the server would record the amount of kills you had and if you had enough you would then unlock the option to teleport directly back to that cave meaning you are able to skip the run the next time you want to hunt there.
Good Idea
Appearntly lapta couldnt get this mob logging system to work, so in the discussion penny and i had we had a brain wave and have come up with a way for this to work.
Good Idea
So its a Quest/Teleport system.
Good Idea
Instead of it being based on the mobs you killed you will have to collect specific items from the mobs (these will be untradeable/undropable items to stop people buying their way through the quest) once you have the required items you will take them to the Cave teleport npc who with then allow you to teleport to the entrence to the extreme cave, which will then leave the Noobs the previous KRs free of higher level players so the higher levels dont run through kill the bosses in a couple of hits and leave the noobs waiting for a spawn
Good Idea
also as you go through this quest there will be additional rewards along the way and my thinking was once you have unlocked all the various teleports you could win a telering as the final reward (but thats still inthe thinking stages

)
Good Idea
As for putting them in now, it will need a reboot for all the settings to be transfered to the live DB, so it will have to be after the wipe (and at the moment you guy probably wouldnt be able to survive them any way

they will hurt!)
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