Some interesting points raised, some are correct and some are not. I'll take a stab at them anyway.
Basically I agree that Wizzies are about ok, warriors are crap, because they simply are the most boring class and always have been (kill or be killed meatshields) and taos are the best fun on this servers.
A few misconceptions
1 - Toas cannot poison 800 a tick. What you suffered would have been the PA bug. This bug works liek this, a tao poisons and then a warrior hits. The PA starts doing huge damage but th taos poison prolongs it for ages. Its a bloody nuisance but its not the poison that causes the damage, but the poison prolongs the length of the PA damage. The solution would be to reduce the PA on items but that would just make warriors worse so I would not support that. Best damage on silo i can do is about 115 a tick which was tonight when I was testing on Silo/Penny to demonstrate to Esmee. If you would like a personal demo in game I am happy to do so wearing any kit you like but his misconception may be the basis of your post so it is important to kill the rumour of 800 damage by taos before it gets believed
i was standing in GT drinking bunnie after bunnie of MP as i had pro on and could not save myself.
I poisoned my lvl 7 foxes on tao and could not heal them to save them with 1 attack of poison.
2/ Taos get exp by running into a room andpoisoning everything and sitting in a corner. True, if you are poisoning noob mobs, not true if you are poisoning ExWT mobs. Poison works for a long time but the exp is only available for a limited time. I am not sure exactly how many secons but I can test it if i can get a consistant SC cast (which I currently cannot. If you want to get the poison exp, you have to ensure that you poison the mob about 10 seconds before it dies. To know when it is going to die you would have to rev every poisoned mob and then judge when it is 10 seconds from falling over and then poison it again. The reality is that you cannot poison and rev every mob so you use poison to help mkill and to stop regen but use Spirit Winfd to hit them as they die and grab the exp. Whenever you see gold on the floor, it means a tao DID NOT get the exp, If they got the exp they would have got the gold automatically put into their bag.
You just poison the mobs before they die /td hint screen can tell you when they are low on health so easy peasy as I have done this on my tao in exWT kr
3/ Taos cannot kill any boss. Usually that would be true but by design, the MinoX boss KR has been created to prevent precisely that. I try to get into the room and get my butt handed to be on a plate. The reason you cannot get out of the KR door is precisely to stop taos from owning that room/boss. It was my suggestion to put Tadanagas in the room because they cancel out the poison and curse and beat the liiving crap out of me when they are not posioned or cursed. The aim was to require a multi class group to go to the room.
Wale solo's EM, BL (so entire of nest) I have soloed exZT on a tao i grp with 2 or 3 people usually as most would as you stated die in minox room though Hroar has said he has solod it. The drops though are not worth group hunting it.
Most people will now (bar exZT MinoX) wait for an invaison to be triggerd and go kill the bosses eg: Taganda, WTS, DD, ES, KS)
It was also me that pointed out to Lone that the ZT KR was a breeze and once there you could camp it and even mow the damn lawn in between kills with no risk whatever to your afk char/s. That is simply not right. Once again I suggested to him that some form of tough reception committee of mobs be used to avoid camping. So you have a choice, good drops which are hard to get, or crap drops which are easy to get.
Good drops if you call leveling tokens and pots good i guess its really worth making it harder o.0 out of 12 kills best we got was a 202 ring (yip you guessedit a tao ring:P) couple P devil items and leveling tokens which drop in BDD easier lol
I did not attack the sabuk or great walls tonight as it would have been unfair as SoL had no tao. If Wale had been on we could have countered each others skills and it would have been great fun. But Warriors want the mega dc and dc enhancing skills that can chop lumps out of others but when they get stopped from doing so suddenly its a problem. Well when I get tagged by a warrior let me tell it it bloody well hurts and it only takes a few hits to knock my hp out so please lets get a more balanced debate on this. If a tao allows themselves to get whacked by a warrior they will fall over in not a long time so the idea is not too.
Yes getting hit hurts but on my 108 tao (yes i know his a n00b) i fought two guild members at sabuk as they were boared - Aries 138 war, UK dragon 108 wiz i did not use curse however i used poiosn and admitidly i died however if i had not puried them they would have died, should poison really be thst effective? I mean i stoped playing a wiz coz a 120 tao can own me by poiosoning and then gting lol.
On an extreme server there are extreme stats (hence the name) and taos are FUN to play so rather than making them less fun, why not start one instead? then you can appreciate the advantages and the disadvantages. I enjoy playing both my wizz and my toa and although I have just started a warrior, I know I will be bored with it because warriors are frankly a damn boring class.

soz but they are.
I understand this is an extreme server but even in extreme shouldnt it still be balaced. I have played on wale and my god he owns before you say start a tao look at the player count, most of the original high players have given up and the second highest tao ingame agrees with me it should be more balanced.
Happy to debate any of these points in game or here
Hugs
Penny/Silo
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