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  1. #1
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    Default Hunting area, xp drops ect.

    See alot of you dont use caves, and would really like to know why, so if you could all post here about what caves you dont use and why then i can change them

    Thanks

    /lapta

    Ghoul cave dont get used anymore simply because rage blizzard and poison cloud worth nothing now so no point

    Mineral mines dont get used because drops suck mobs sucks xp sucks useless cave really except to mine but mineing isnt very much needed on this server.

    pc u could possibly add a new boss in to make it worth hunting

    I don't hunt PT because the drops seem really bad. They dont even seem to drop a single pot just bamboo pipes and ****. Its a shame coz I like PT.Also takes awhile to get to kr as the rest of it spawn rate seems too low

    slave caves coz benes dont drop nemore

    ghostship exp seems low and boss doesnt really drop much

    sabuk secret gate or whatever its called nothing there worth killing

    battleground never been dunno if u still need a group (would be hard to find one) to get in last i heard it was bugged.

    PSC has the same mobs as pc and last i checked more of them.

    WoomaTemple.. nothing worth killing apart from the boss

    JinchonTemple gone crap since the drops were changed

    NumaTemple alot harder than JT seems to drop less and less exp

    Seeing as you can get to lvl50 easily in a day. I think loads of the lower lvl caves should be totally changed for lvls between 55-80 as there is loads of us.

    imo all the high level caves shout have there spawn rates tripled so the caves are jamed with mobs.will make a better group hunt and harder to run to KR.

    make all the ****y caves like serpent mines alot harder.give the mobs some ooomph and decent xp and put in a stuidly hard boss.

    put hp/mp back in to leveling grounds

    make mystery cave worth going to some how.

    add back in the casino.

    try n find a fix for yimoogies..tbh dont even no how there bugged.every time i used to kill them they seemed to be ok.

    IceTemple - I used to love the place but even after seeing how I changed the drops I've made it tooooo sucky lol.

    I tend to like hunting 1st floor of evil Temple Drops SUCK from the CylonGuardian and the IceDestroyer Sucks as well.

    Fox cave love huntin there the curse on the tao foxes suck but its all fun just nothin drops and crap exp so not worth huntin just 4 the fun of it lol

    insect cave is ok boss drops nothin mobs drops L gems only good thing about it

    vipers is ok place to hunt but takes while to get there but could do with spwan rate and exp puttin up a lil so some where dif to hunt

    no1 uses natural cave except for Oma lord, seems abit of a waste of cave.

    Respawn times need halving and remove all low lvl items from drops. In small rooms like RME kr by the time a wiz has killed RME the floor is stacked 3 or 4 piles high with mob drops and you cant see s*** let alone wot RME might have dropped.

    Bichon mines- lmao duz any1 hunt here.

    wooma woods in general lol ..
    Last edited by IRCHEATING; 29-07-08 at 12:07 PM.
    Email - Admin@miremails.com
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    Quote Originally Posted by Soulfoxx View Post
    I have reasonably good MC (36 ish)

  2. #2
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    Default Re: Hunting area, xp drops ect.

    the thread wasnt deleted :P

    gone through the list and made the changes you have pointed out. have also fixed the spawn rate bug, ie mobs not spawning for up 45 minutes in some caves.
    Email - Admin@miremails.com
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    Quote Originally Posted by Soulfoxx View Post
    I have reasonably good MC (36 ish)

  3. #3
    strap1
    Guest

    Default Re: Hunting area, xp drops ect.

    Nice. Good work!

  4. #4
    salamanda
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    Default Re: Hunting area, xp drops ect.

    Most of MR seems ok maybe more mobs or like BDD have an NPC for lvls to spread ppl out so more mobs for everyone.

  5. #5
    Spammer Anonomus Didnt Help Array
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    Default Re: Hunting area, xp drops ect.

    jamie if u fix on JT then tbh that will FKing be a mistake... atm its the best place to hunt
    i spent loads of time there and i think its fine as it is

    /doa

    Cereal_Killers.
    TonyTheTiger
    Quote Originally Posted by kurdlegend View Post
    1,2,3,4,5,6,7,8,9,0
    Just cause I know you was thinking "there aint a number 10 key on my keyboard"
    Quote Originally Posted by DeathStorm1991 View Post
    lol would be good if theres a no:10 on the keyboard

  6. #6
    Creter0
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    Default Re: Hunting area, xp drops ect.

    glad few of my ideas got added xD

  7. #7
    Daz
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    Default Re: Hunting area, xp drops ect.

    Jamie can you come on MSN please mate.

    And PT i liked hunting, but please make it Rtable/Recallable up to 6th.

    Sooo many people including my self don't hunt there anymore because u have to run like 3 longggg floors lol. Annoying times. Even un-lazy people dont go :P Im 58 on my tao and i nearly die there but that's only RightGuards and LeftGuards from my poo AMC.

    Didnt want to be offtopic :P <3

    /Daz

  8. #8
    dmc786
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    Default Re: Hunting area, xp drops ect.

    Jamie. what did you mean when you came on server roughly an hour ago and said exp will be upped after reboot?

    Did you mean that leveling as a whole will be harder or did you mean leveling will be easier?
    Last edited by dmc786; 29-07-08 at 09:52 PM.

  9. #9
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    Default Re: Hunting area, xp drops ect.

    he ment tht is would b easyer, double xp means double xp from mobs but the xp required for ur lvl stays the same, hence it takes half the time to lvl up
    RageZone - KingMerlin - KingArthur - Salisbury92

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  10. #10
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    Default Re: Hunting area, xp drops ect.

    slave cave to me is mint i have a#had about 30 benes drop d#from there today on 2nd so don't know why u complaining


 
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