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  1. #1
    Administrator Array
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    Default Comments on these changes please.

    Please only leave useful comments on wat i am about to say, rather then say, "thats gay" or "that will *** up the server" please leave reasons

    1. More HP for each class.

    2. Redo all the stats of all the level 60+ items.

    3. Add safe hunting areas.

    4. Leave BDD as it is, and up the spawn rate, but leave the mob attacks as there are, as the item stat change will mean that the mobs will have the right attack. Add more caves like this.

    5. Remove / re-stat the easter items.

    6. Remove / re-stat robe of mith and the other armours with with uber stats.

    7. Add rebirth for level 110 wiz, level 90 war, level 80 tao, to be rebirthed to level 60 wiz, level 60 war, level 50 tao, rebirth will give u added bass stats, and access to a whole array of new items, which would only have 2 - 3 more stats then the stand item, ie a rebirth SWOG would 10 - 55.

    8. Add more pets for all classes.

    9. Add a mass attack range spell for taos.

    10. Add more achers to town to cut down PK'ing.


    These are only idea, and WONT be added to the server unless everyone is happy.

    /Lapta
    Email - Admin@miremails.com
    MSN - lapta@hotmail.co.uk (DO NOT SEND EMAILS TO THIS ADDRESS)
    Quote Originally Posted by Soulfoxx View Post
    I have reasonably good MC (36 ish)

  2. #2
    Fatality92
    Guest

    Default Re: Comments on these changes please.

    The rebirth tao shud reach lvl 85 and wen he rebirths gets lvl 60 cuz tao lvling is harder and the rebirthed person gets like x1.5 exp or sumthing till lvl 80 to catch up or sumthing but this is just an idea.

  3. #3
    Auran
    Guest

    Default Re: Comments on these changes please.

    I dont think item stats should be changed..Just more caves added for a variety of hunting places.

    /Auran.

  4. #4
    Buddy
    Guest

    Default Re: Comments on these changes please.

    the only one i can comment on is the archers..
    i believe that their are enough archers in game atm.. anymore and people will start hitting them by mistake
    i say leave them as they are for now.

  5. #5
    IRCHEATING PWNZ YOU! Array
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    Default Re: Comments on these changes please.

    1. More HP for each class.
    (If proportinal then good plan - Warriors already have loads )

    2. Redo all the stats of all the level 60+ items.
    We've been doing this on LR its defo worth doing to try and balance things back out as they are mega high ^.^

    3. Add safe hunting areas.
    YAY At last :P

    4. Leave BDD as it is, and up the spawn rate, but leave the mob attacks as there are, as the item stat change will mean that the mobs will have the right attack. Add more caves like this.
    More caves = More choice = Better server

    5. Remove / re-stat the easter items.
    Restat - they were supposed to be Temp items i thought but due to stats they dont lose dura

    6. Remove / re-stat robe of mith and the other armours with with uber stats.
    not sure of stats sorry cant comment

    7. Add rebirth for level 110 wiz, level 90 war, level 80 tao, to be rebirthed to level 60 wiz, level 60 war, level 50 tao, rebirth will give u added bass stats, and access to a whole array of new items, which would only have 2 - 3 more stats then the stand item, ie a rebirth SWOG would 10 - 55.
    (*Raises Fist and chants* "Rebirth! Rebirth! Rebirth!" )


    8. Add more pets for all classes.
    pet = fun for noobs/high levels combined

    9. Add a mass attack range spell for taos.
    Good plan - a decent mass attack would be great - but might need to reconsider rebirth level if they can then level like warriors....

    10. Add more achers to town to cut down PK'ing.

    Towns should be safe imo - more archers will help maybe have somewhere where you get rewarded for PKing but only in that specific area {if thats possible - something like you can only tele into the map on 0 pk points and when you come out you need to go to an npc to trade in your pk points for rewards etc that way red people cant get into map because ti checks for 0pk points - and the pkers cant get out of the map unless they have traded all the points away or waited for them to disappear})



    These are only idea, and WONT be added to the server unless everyone is happy.

    (lol your never going to make "Everyone" Happy )


    Good Game Plan though

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  6. #6
    Romanian And Proud Array
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    Default Re: Comments on these changes please.

    nice ideas.
    I also think tao's should revive at 60 also and maybe increase the rebitrth lvl.
    If u add more hp to all classes ,also increase the ammount of HP each pot is giving.

    Safe area i think should be added to cave's that are lvl based.

    Eg:

    BDD lvl 50/60/70/80/90...120/NoPkBDD

    NopkBDD should have mobs from all the areas above,and same drops
    HR-Nelly lvl 70 tao highest tao ingame when retired
    LR-Nelly lvl 46 tao retired
    MR-DIESEL lvl 67 wiz 2nd ingame after shemale

    ghiatzau@yahoo.com >Messenger
    http://ghiatzau.hi5.com >Blog


  7. #7
    Retired GM Array
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    Default Re: Comments on these changes please.

    My suggestions:

    - Add the rebirth option.

    - Redo the uber item armours, each armour should have one uber stat and all other stats like Mir Armour for the equivilant level (without regen) - i.e Uber agility

    - Maybe re-think all level 60+ items, decrease Mir/Mir Revenge/Heaven/Devil item stats. & increase normal item stats accordingly to their level (such as devil gloves / lost braces / diamond braces).

    - Mass attack spell for Taos .. Maybe, a spell that launches 3 or 4 ADV Soul Fireballs on one target with the same limitations as Blizzard would be perfect

  8. #8
    Hoober
    Guest

    Default Re: Comments on these changes please.

    1. Don't agree with the increase in hp. I think the hp level for each class is fine now.

    2. Just past lvl 60 not long ago, so don't know much about the stats for the lvl 60+ items. But depending on how you're going to change the stats, then maybe opinions can be given.

    3. Safe hunting areas is a good idea. But don't put bosses in there so as to avoid people camping for bosses just because they can't be pked.

    4. I think BDD is alright now, probably need more spawn rates for some lvl ranges like the lvl 60+ caves, or as pointed out in one of the posts in the other thread, separate bdd into something like 61 - 65, and 66 -70 lvl caves. No comment on whether more caves like this should be added, but personally don't think orbs should be dropping too often like what is happening atm.

    5. I think the easter items are fine. Good stats for low levels, but not special repairable and not orbable means they are not for the high levels.

    6. Don't know much about these as well. But I think removing or changing the stats of these uber items would make the players who are having them, feeling a unfair, probably?

    7. Rebirth is certainly a good idea, but only adding a few stats points wouldn't attract me for this rebirth system. I mean only people who are patient enough to go lvling can reach the rebirth level, and in return they only get like 2 - 3 added stats, and then they'll have to start doing it again ie lvling from lvl 60 again. Probably giving new spells for rebirth would be a good idea.

    8. Adding more pets for all classes is not recommended. Instead, reducing the pets for wizz is a good idea, as i don't think they really need that much.

    9. Mass attack range for tao is a good idea, but probably other class players would not be happy because tao already have spiritwind, equivalent of xhm. Anyway, if a mass attack range for tao is to be given, probably spiritwind has to be taken away, or it cannot do as much damage as ff, otherwise all wizz will be whining and moaning about it.

    10. Does archers helps to reduce pking? But i think pking in town is alright, at least they are not doing it all over town, but mostly somewhere outside the bookshop area till the special repair man. So if you don't want to get pked, just try avoiding those area or don't afk there. And for those who want to pk, well, it's part of the game.

    Hope these comments helps.

  9. #9
    True Mir Revenger Array
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    Default Re: Comments on these changes please.

    Well my 2 penny worth is

    I'm Loving it
    " If at first, the idea is not absurd, then there is no hope for it"
    "Through the law of cause and effect, whatever thoughts we repeatedly hold in our minds with feeling, we experience as our reality"


    Michael Jackson is a LEGEND
    May his music play on in our hearts forever

  10. #10
    Member Array
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    Default Re: Comments on these changes please.

    1. More HP for each class
    Would Have to be thought out well and fairly done, wouldnt want kit with hp on already being changed tbh.

    2. Redo all the stats of all the level 60+ items.
    Depending on the items and the stat changes tbh, but gd idea.

    3. Add safe hunting areas
    Great idea, make it resonable exp and no bosses

    4. Leave BDD as it is, and up the spawn rate, but leave the mob attacks as there are, as the item stat change will mean that the mobs will have the right attack. Add more caves like this
    Bdd is gd now, needs spawns uping like u said, and yeh the idea of a lvl spasific cave should be added to more caves, to help ppl lvl in peace.

    5. Remove / re-stat the easter items
    Re-Stat them.

    6. Remove / re-stat robe of mith and the other armours with with uber stats.
    Armours seem alright to me, maybe change the looks of a couple, royalrobe,and lvl75 robes dont look to gd.

    7. Add rebirth for level 110 wiz, level 90 war, level 80 tao, to be rebirthed to level 60 wiz, level 60 war, level 50 tao, rebirth will give u added bass stats, and access to a whole array of new items, which would only have 2 - 3 more stats then the stand item, ie a rebirth SWOG would 10 - 55.
    Yes add rebirth system in, as a choice to players weather or not they rebirth, but give them a better reward for doing so as 2-3 more stats would make many ppl feel like lvling all over.

    8. Add more pets for all classes
    Yes.. add more pets for the classes and better pets for the lower lvls to aid them lvling, Maybe make it so pets for a certain lvl wiz.. are actually for a lower lvl for a tao/war e.g FrostTigers = lvl65 wiz maybe lvl62 for war and Tao? give them something to help em get 65.

    9. Add a mass attack range spell for taos
    Yes add a mass attack skill for a Tao, but not to strong as with poison/curse then a skill that could do blizz damage would be over powering Taos tbh,

    10. Add more achers to town to cut down PK'ing.
    Dont do pking weather it be in-cave or in-town so wouldnt know on this one, but lones idea sounds gd tbh
    HighRate
    Dodge Lvl100+ (Wizzard)
    HardTarget Lvl59+ (Warrior)

    Extreme
    Dinky lvl115+ (Wizzard)
    Dodge lvl75+ (Warrior)

    LowRate
    DarkDeciever lvl70+ (Wizzard)
    Jenks lvl60+ (Warrior)


 
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