This is easier to show for those of us who've played Euro, another way is to get people to look at their weapons of equal level, it always used to be (in quantity) DC > MC > SC, SC was always last because Tao's also get good use from DC, so most of their items had both (which often added up to more than DC).
Anyway, something I've begun to notice is that there's a lot more MC than there is DC, look at any Heaven/Mir Item and you'll see what I mean, WHY is this? I've seen the damage a Wiz can do and I've seen the damage a Warr can do, the Wiz outstrips them by miles, add on the fact it's ranged, it's likely to slow them (Blizzard) and it's got a smaller "cooldown" (time between use) than FlamingSword... It's kinda hard to grasp why they hurt so much more and generally are much MUCH better at it (3x3 hit in a player vs player pk'ing fight is unfathomably better than a single shot which is easily avoided, this is without bringing fw in to the equation, which rapes anyone unlucky enough to take a few steps in it).
I know Boogle is currently looking at all Warrior's amc, mostly because it's painfully low even at a high level and we have literally no defence against magic other than amc/hp. I'm sure someone will bring up the oh-so-great argument that a Warrior can kill a Wiz in 2-3 seconds...... If they hit their high end dc, with the Wiz stood beside them for all of that time, the second the Wiz moves they're going to drop a few fw's and that's game over, without a Para (none ingame on MR) you stand literally no chance in a fight vs a Wiz. Don't get me started on trying to fight a Tao that knows Curse is a spell and not just an end result of a bad bene. >_<


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