Welcome to the Legend of mir forums. Mir Revenge.
Page 1 of 4 1234 LastLast
Results 1 to 10 of 32
  1. #1
    1010
    Guest

    Default Overpowered is an understatement .. Annoying is more accurate ...

    Yes ANOTHER Anti-Tao Rant ...

    Physical Attack blah blah 29 seconds
    Physical Attack blah blah 29 seconds
    Physical Attack blah blah 29 seconds
    Physical Attack blah blah 29 seconds

    And thats in the space of 10 seconds ... how the hell am i supposed to compete against that? lol

    Curse needs INCREASED MP Cost ...
    Curse needs to be made UNSTACKABLE (ie Curse fails if player purple)
    Curse needs a longer delay ...
    Curse needs a smaller Range ...
    Curse Poison AND Deva , are the only 3 Skills ingame that there is NO defensive stat for ...

    Taos can wear Agil + Ac to make Wars weaker ...
    Taos can wear AMC + MR to make Wizz Weaker ...

    Nobody can do anything to prevent Taos from pwning them ...

    Poison does same dmg regardless of AMC/MR/PR
    Deva does same dmg regardless of AMC/MR
    Curse has same chance to land regardless of AMC/MR/PlayerLevel/Agil/Anything/Everything ...

    Taos r MAGIC users right???

    Why dont we let AMC / MR the "Anti-Magic stats" have an effect against their Magic???
    Why dont we let PR the "anti-status stat" have an effect vs their Curse or Poison???

    it's pissing me off :/ lol

  2. #2
    True Mir Revenger Array
    Join Date
    Aug 2007
    Location
    Toronto, On
    Posts
    1,058

    Default

    I disagree with almost all of it... BUT there's only one thing I do agree on
    The Casting area of 7 x 7 needs to be Reduced to 5 x 5 as it should be

  3. #3
    Spammer Array
    Join Date
    Sep 2007
    Posts
    216

    Default

    well on sergestion why not make a tao and lvl it up?

    if we go on about taho has this tah has that what about warrior's who have amzing attack speed? any warrior with attack speed+ 4 can pwan a wizz or tao with in 2 mins if they get close!

    tbh i thibk the clases are blance okish on this server.

  4. #4
    Post Shepard Array
    Join Date
    Aug 2007
    Posts
    2,119

    Default

    Quote Originally Posted by 1010 View Post
    Yes ANOTHER Anti-Tao Rant ...

    Physical Attack blah blah 29 seconds
    Physical Attack blah blah 29 seconds
    Physical Attack blah blah 29 seconds
    Physical Attack blah blah 29 seconds

    And thats in the space of 10 seconds ... how the hell am i supposed to compete against that? lol

    Curse needs INCREASED MP Cost ...
    Curse needs to be made UNSTACKABLE (ie Curse fails if player purple)
    Curse needs a longer delay ...
    Curse needs a smaller Range ...
    Curse Poison AND Deva , are the only 3 Skills ingame that there is NO defensive stat for ...

    Taos can wear Agil + Ac to make Wars weaker ...
    Taos can wear AMC + MR to make Wizz Weaker ...

    Nobody can do anything to prevent Taos from pwning them ...

    Poison does same dmg regardless of AMC/MR/PR
    Deva does same dmg regardless of AMC/MR
    Curse has same chance to land regardless of AMC/MR/PlayerLevel/Agil/Anything/Everything ...

    Taos r MAGIC users right???

    Why dont we let AMC / MR the "Anti-Magic stats" have an effect against their Magic???
    Why dont we let PR the "anti-status stat" have an effect vs their Curse or Poison???

    it's pissing me off :/ lol
    the only one i agree with is taos poison tbh,even though i have a tao it is kinda strong lol
    AuntSally(High Rate Top Dog.)
    LuckyLucy
    IdontHeal.
    KING OF THIEVES.
    Founder and Leader of TheDonators

  5. #5
    pob1111
    Guest

    Default

    what people seem to forget about taos is that they have no instant damage spells.

    a warrior has Flaming sword and does massive damage at once
    wizards have FF and blizzard which both inflict huge amounts of damage.

    taos on the other hand have to use skill.
    Curse does 0 damage and is used simply to slow down its target in order for SFB to be aimed abit more directly.
    SFB in its self does very little damage.
    the more SC u have the harder it hits.
    Poison is the same,poison does hardly any damage anymore and tbh i not even sure if red poison works correctly but thats for another day.
    Green poison does alot of damage but no where near what it used to.
    AMC is good at resisiting posion btw.

    as for deva and shinu

    deva does *** all damage.warriors moan about deva cause it stops them running.
    again this is used for stoping the mob/player so SFB can be aimed.
    imagine no deva and a player was allowed to run round all day a tao could never hit them.
    a tao needs a player standing still for at least 1-2 seconds to accuratly shoot SFB at him.
    without this 1-2 second gap we would miss 100% of the time.
    also devas HP is crap tbh.a warrior can 1 hit it and wizz can TU it.

    Shinsu is ok does a small amount of damage but its very slow.and again easliy TU'd or killed.

    i personaly don't see why people moan about taos we are proberbly the most dissadvanged class on mir.
    we have no instant damage attacks and all tao attacks need to be assisted by other spells.

    wizzard/warrior have instant attack spells which do maximum damage in a small space of time.
    Last edited by pob1111; 09-09-07 at 10:08 AM. Reason: childish spelling lol

  6. #6
    SwizzBeatz
    Guest

    Default

    Quote Originally Posted by pob1111 View Post

    wizards have FF and blizzard which both inflict huge amounts of damage.
    Hehe found that funny, FF is pony.
    Bliz comes at a cost, miss and a warrior has plenty of time to charge FS and TDB to land the deadly blow.

  7. #7
    Noob Member Array
    Join Date
    Aug 2007
    Posts
    77

    Default

    I agree with pob. But i do still think taos have to many attacks that slow or (stop) other classes. In my opinion i think spawning pets should have a cooldown of like 6-10 seconds this would make things fairer and give taos a greater chalenge. The worst thing is when u kill a pet and they just instantly spawn them again. Cool down time can decrease depending of the level of the shinsu spell etc.
    A Sence Of Euphoria
    ................./? /)........./? //
    ..............,/?// ......... /...//
    ............./...//
    . ......./? //
    .........../??/'? ?/?? /.../ /
    ........./'.../... ./... /.../ //

    ........('(...?(... ....... ,../'. .')
    .........\.......... .....
    ..\/..../
    ..........''...\.... ..... . _.??
    ............\....... ..... ..(
    ..............\..... ..... ...\

    Fusion---------LIVE THE DREAM!
    StormOfEnergy - 215 Dc and Rising
    http://youtube.com/watch?v=mrnvoJ_XoVE !!!!!!!!!!!

  8. #8
    SwizzBeatz
    Guest

    Default

    Quote Originally Posted by Relentless View Post
    I agree with pob. But i do still think taos have to many attacks that slow or (stop) other classes. In my opinion i think spawning pets should have a cooldown of like 6-10 seconds this would make things fairer and give taos a greater chalenge. The worst thing is when u kill a pet and they just instantly spawn them again. Cool down time can decrease depending of the level of the shinsu spell etc.
    TUing level 7 pets is funny though.
    You know your a **** tao when you cant beat a wizz with 3x level 7 foxes, 1 level 7 deva and 1 level 7 Shinsu. *cough** nipples *cough*.

  9. #9
    Strido
    Guest

    Default

    shinsus uber fast.

    all that needs changing is curse's range alot smaller.

  10. #10
    Gob
    Guest

    Default

    pob your so stupid.. taos r a support class not a damage dealer if taos had an high damage spell they wouldnt be any other class ingame.. there not ment to hurt your supposed to know this b4 you make a tao.. they hurt too much as it is


 
Page 1 of 4 1234 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Similar Threads

  1. this stat change is annoying
    By feng in forum Low Rate Archives.
    Replies: 8
    Last Post: 08-10-09, 12:48 PM
  2. warrior's - weakness / wizard - overpowered.
    By teeran in forum Mir Revenge - Aug 2007 - May 2010 Archives.
    Replies: 10
    Last Post: 23-03-09, 08:06 PM
  3. Overpowered is an Understatement "READ PROPERLY"
    By 1010 in forum Mir Revenge - Aug 2007 - May 2010 Archives.
    Replies: 4
    Last Post: 10-09-07, 11:41 AM
  4. PR+MR = overpowered
    By madone in forum Mir Revenge - Aug 2007 - May 2010 Archives.
    Replies: 12
    Last Post: 22-08-07, 02:46 PM
  5. FlameField overpowered?
    By NoPk11 in forum Mir Revenge - Aug 2007 - May 2010 Archives.
    Replies: 37
    Last Post: 11-08-07, 07:13 AM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85