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Thread: Cave a week

  1. #1
    Administrator Array
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    Default Cave a week

    As you seem to get turned on by new caves, i am going to add a cave a week every week untill you all get bored of crappy caves with no point to them being added.
    Email - Admin@miremails.com
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    Quote Originally Posted by Soulfoxx View Post
    I have reasonably good MC (36 ish)

  2. #2
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    Default Re: Cave a week

    lol such i nice way of putting it
    vicky609@msn.com

    Noob /Wolfy


    SCREENIE ABUSE AND SEND IT IN

  3. #3
    Desire
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    Default Re: Cave a week

    lol :s

  4. #4
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    Default Re: Cave a week

    Haha..... can I have a personalized cave?

  5. #5
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    Default Re: Cave a week

    how about you make a basic cave template and as candycane has suggested make a copy of it to customise it to each player for a price of 5-10billion ingame gold.

    removes money, gives people a chance to have a little bit of mir for themselves and so on and so on

    you can then add in additional npcs for an addition fee could be a good source for money removal

    it shouldnt be to hard to replicate once the initial map is in place

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  6. #6
    xfaithx
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    Default Re: Cave a week

    How about this idea


    You go into a new cave which is full of random mobs, then you go through 1 of 3 door's all of which are random caves with random mobs. after repeating the process 8/9 times you end up in a cave with say 20+ medium-hard boss mobs, after you complete this gace you go into another cave with 20+ very hard boss mobs with improved stats

  7. #7
    FrankLeeMad
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    Default Re: Cave a week

    Quote Originally Posted by Lone View Post
    how about you make a basic cave template and as candycane has suggested make a copy of it to customise it to each player for a price of 5-10billion ingame gold.

    removes money, gives people a chance to have a little bit of mir for themselves and so on and so on

    you can then add in additional npcs for an addition fee could be a good source for money removal

    it shouldnt be to hard to replicate once the initial map is in place
    nice idea but u will get rich people soloing alone and no threat = afk lvling getting exp++ even higher people in game

  8. #8
    IRCHEATING PWNZ YOU! Array
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    Default Re: Cave a week

    Quote Originally Posted by FrankLeeMad View Post
    nice idea but u will get rich people soloing alone and no threat = afk lvling getting exp++ even higher people in game
    hmmmmm! maybe use mobs like cannibal plants/Nodes so that they dont wonder about to remove the afk leveling -- ooo instead just make it Hens and Deer in the map and its completely fixed lol - boring but workable


    also tbh if you paid 10bil for a cave i would hope there wasnt the chance of being pked

    (you could also have very limited gold/items dropping within the cave so that it is simply for exp.)

    ^.^ was just a random brain fart so no need to carry on the discussion unless anyone likes it lol.

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  9. #9
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    Default Re: Cave a week

    good.

  10. #10
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    Default Re: Cave a week

    Quote Originally Posted by Lone View Post
    how about you make a basic cave template and as candycane has suggested make a copy of it to customise it to each player for a price of 5-10billion ingame gold.

    removes money, gives people a chance to have a little bit of mir for themselves and so on and so on

    you can then add in additional npcs for an addition fee could be a good source for money removal

    it shouldnt be to hard to replicate once the initial map is in place


    u have a massive fetish for removin gold dont u? lol

    sounds good no were to hunt at 100!!!! BDD lvl100+ dont work either
    Pheobe ~ lvl194+ Wizz

    APEX- ThePunisher

    currently moved to the darkside.. I_R


 
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