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Thread: New Cave idea

  1. #1
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    Default New Cave idea

    I think a cave should be introduced that you can only access if you have over 1000pk points. Make the cave give huge exp and good drops but have it in levels like bdd. That way it will become a huge pvp zone and people will drop there items. Yet the rewards for hunting there will be huge in regards to normal caves. I could see group hunting start because who would hunt solo in place like that?

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  2. #2
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    Default Re: New Cave idea

    You'd get peeps making a noob 2nd char and pking them over and over to get PK points to hunt in there.

    Nice idea but too exploitable .

  3. #3
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    Default Re: New Cave idea

    Nah you dont get me, that would be the idea. If you have 1000pk points your gonne be red for along time right. Which means people will go in there specifically to kill other people. Killing noobs just to get in to cave is fine i say its the danger of being in the cave thats the fun part and bring back some much needed pvp to the game.

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  4. #4
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    Default Re: New Cave idea

    Quote Originally Posted by MrMyagi View Post
    Nah you dont get me, that would be the idea. If you have 1000pk points your gonne be red for along time right. Which means people will go in there specifically to kill other people. Killing noobs just to get in to cave is fine i say its the danger of being in the cave thats the fun part and bring back some much needed pvp to the game.
    If you need to be red to get in there why would a red player suddenly decide to risk everything hes got in bag and a decent chance of losing body items simply for the chance to get someone elses - you will end up as suggested with people pking their own noobs to get in there and then it will be a free for all on the mbs that would then flood the server
    People didnt want to take part in sabuk wars because they might drop something so im not sure how many people would go for being red and fighting. especially if they needed to then spend a few days afk going white again

    dont get me wrong i like the idea and have implemented a similar kind of Idea on the low rate but there arent major droppers in there, but instead thats where our invasion NPC lives. so if you want to go and pay for some bosses - it gets announced over global once they have been spawned and then its a fight to kill the bosses/each other.

    if you decide to tele into the map you get given a "get out Ticket", but if you end up going red outside the map and you get killed, instead of going to Penal colony you end up in the PK Area unable to get out until you are Yellow again.

    it seems to have worked quite well until i found an exploit in it lol - (people could use GT teleports to get out which kind of undermined it but that will be rectified by making a slight change to the Entry npc but i wont bore yuo any more )

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