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Thread: Bye ALL ..

  1. #1
    V.I.P
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    Default Bye ALL ..

    Bye all will leave the game . as its been boraing alot and nothing chnaged lol.
    So i will gv all my to wizzwizzy.

    it was the best server i played but no more and thanks . and wish u all luck.


  2. #2
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    Default Re: Bye ALL ..

    bye bye hope u enjoyed ur stay
    vicky609@msn.com

    Noob /Wolfy


    SCREENIE ABUSE AND SEND IT IN

  3. #3
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    Default Re: Bye ALL ..

    if your bored why not give LR a try - its totally different to HR/MR, if your set on leaving i hope yuo have fun with what ever you decide to do

    all best

    Lone

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  4. #4
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    Default Re: Bye ALL ..

    Lone is LR any gd ? wots different?
    /ManOfBlessing - Ingame..
    /Hoodtalez - ingame
    /HoodPassion = XboxLive (Halo Reach Basher)
    http://i954.photobucket.com/albums/a...-head-spin.gif

  5. #5
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    Default Re: Bye ALL ..

    to much for me to go in to detail about

    Heres the first post from our Rolling Changes list (log of whats changed since we took over) there is more but this should keep you reading for a while if you wish to check out the specific details of each one the majority of them has a post attached in the thread


    http://www.thelegendofmir.co.uk/FORU...ad.php?t=11505

    Quote Originally Posted by Petroni View Post
    220+ items now in game with
    - lower stats to use
    - lots with lower weights (mainly for taos/wizzies to have an easier life)

    The fixed '4 Buns per mob' drops which were flooding the floor have been changed
    - insect cave reduced by 90% (spiderfrog)
    - EvilProvince reduced by 90% (both mobs)
    - PrajnaTemple reduced by average of over 90% (across the mob range)
    - existing spawned mobs still have old drop rate
    - new rates take effect on current respawns or on all mobs after next reboot

    - OKS room set to give 1 gamepoint per minute after next reboot

    - GreatFox items corrected (I had reversed War/Wizz settings)

    - the weight of ALL booty bundles (hundreds of them!) have been reset to 1 so now noob store chars can hold and store 1000's of booty items making quests much easier to attempt

    [Edit 8/808]
    BlackDragon Dungeon
    - KingScorpian drop rate improved a lot
    - RedPoisonBun removed from a range of mob drops
    - modest drop file added for Wedgemoth (was none)
    - drop rate of books on BDD ghouls and archers doubled on 3 useful books (One for each class)
    - BDD WoomaGuardian no longer drops the damn skelly hats and shamans or purity brace
    - BDD WGs gold doubled
    - BDD ZStatues gold doubled skelly hat and shamans removed
    - BDD ZGuardians gold doubled skelly hat and shamans removed
    - BDD WhiteBoar gold doubled
    - BDD orb drop rate increased x 2, gem drop rate x 5
    - BDD IZT Orb drop rate increased by roughly x4, low level ring drop rate increased x8, mid level weps x4, higher level weps x5 - mob stats unchanged atm (he still hurts )

    [Edit 8/8/08]
    - Evil Centipede drop rates significantly improved (including a few mega rares)
    - Tainted Health Stone level reduced to 48 to match Tainted Tao stone level (lucky boy Wacey )
    - Khazard dc and hp dropped a lot as it was too painful for LR
    - SpiderFrog low level ring/neck, mid level ring/neck drop rates doubled
    - BluHoroBlastr, low level ring/neck, mid level ring/neck drop rates doubled
    - HoroBlaster, low level ring/neck, mid level ring/neck drop rates doubled
    - VioletKekTal, low level ring/neck, mid level ring/neck drop rates doubled

    [Edit 8/8/08]
    Mineral Mines
    - almost all the noob drop junk stripped out of drop files of all mobs
    - a couple of nice lil things added but rare
    - GreatGhoul, drop list remains the same but rates improved on two items
    - GiantKeratoid - noob drops left in as it is a noobie mob

    [Edit 8/8/08]
    RedMoonValley
    - Lots of low level stuff stripped out of some mobs (Prince/Kriss swords etc) - some left in
    - EvilApe - added a 'missing' wizz wep to make drops consistant to all classes
    generally this cave is in very good shape but let me know if you have views
    - Evil Apes were dropping normal orbs. I have changed these to Unluckies cos they are just too easy to kill imo but the drop rate remains the same for now

    [Edit 10/8/08]
    BDD
    - apple drop rate reduced - wasn't huge but too many
    - book rate on books made a little harder but not much
    - Dice made storable (was there an exploit on these on HR anyone know?)
    - Recall allowed to room before IWT so recall sets have some purpose but not further than GG permits

    [Edit 11/8/08]
    MineralMines
    - GreatGhouls now drop two useful items that were needed to be increasd in game BugCave
    - BigCentipepe drops a couple more useful item often and has afew tweaks but rares remain rare BDD
    - IWT drops low level ring/necks MUCH more often and mid level ring/neck/boots and belts drop rates have been have been increased too so you can blow them up with gems

    Stone Tomb
    - one tao and wizz book added to drops. TwinDrakeBlade made rarer - all books same drop rate

    Basic Pills and Enriched Pills - have been added to a total of 6 mobs (5 bosses and one tough non boss) but no one mob contains both pills. Enhanced Pills added to the same five bosses. Fate quest is now achieveable

    [Edit 12/8/08]
    BW Weps shops - Pickaxes sorted

    Fox cave
    - Mobs dc/ac/amc reduced, hp same
    - exp increased by 1000
    - fox levels reduced to 51/52/53 so LR/tame/TU/Hallu/trap can be used when players level (was 79)
    - MC/SC reduced on Red/White - but they still hurt lots

    Fox pets
    - new database entry - current fox pets have old (higher) stats
    (* this applies to level up pets, gamegold pets and shipmap level up replacement pets)
    - GMs can now replaced levelled pet/s if there is a reason (nice one Lone)

    Zuma Temple has the following changes
    - Zumataurus's DC reduced by approx one third, AC and AMC by a third, HP unchanged
    - Slowed him down so you can get away from him now
    - Reduced hit rate by 24%
    - Exp increased from 1900 to 20,000
    - RedThunderZumas reduced from 4 to 2 in KR
    - RTZs reduced from 2 to 1 on 7F and from 2 to 1 on 4F
    - RTZ magic reduced by about 30%, AC/AMC reduced by 25%, HP unchanged
    - Exp increased from 800 to 10,000
    - RTZs in KR respawn rate changed from 15 minutes to 30
    - RTZ level changed from 200 to 60 to give incentive for continued levelling

    [Edit 13/8/08]
    ShipMap
    - Pet NPC giving wrong fox pets - being fixed [Edit - unable to find a problem tonight]
    EvilMir
    - Lightning Cave - RTs now allowed
    Insect cave
    - hp/mp XL buns added to drops files of four mobs rate 1/10
    Fox cave
    - bun drop rate for HedgeKekTal dropped from 1/1 x4 to 1/10x2
    - hp/mp buns increased on whitefoxman
    - whitefoxman file stripped of shop stuff
    Shipmap npc (level up pets) has been moved to to 315 335 Bichon by Gamegold

    [Edit 14/8/08]
    Exp - all hard mobs and sub bosses and bosses exp raised by a lot - see thread Exp Overhaul
    Exp - 30 or so mid level mobs exp raised to encourage levelling in more maps - see thread Exp Overhaul
    OmaThief found to be typing error in database - fixed - will be LOTS after reboot
    Pro, Para, Clear and Tele rings are now special repairable (but no orb/gem will work)
    Elite mobs now drop buns
    SoulSabre has holy+1 and sc+3 top end
    Relic submitted to test Sabuk Wall contest Friday

    [Edit 15/8/08]
    Ship mobs new lvls, drop files and stats - see Ship update post for full details
    EE made killable but retains excellent (but rare) drop file, tougher boss than ZT though (lil).
    Shop stuff stripped out of ZGs,ZSs,ZAs and WGO and DuraGem(L) added

    [16/8/08]
    OKS KR not giving gamepoints - fixed after next reboot
    Hellbracelet typo in drop files - fixed
    Minotaur exp changed from 360 to 600 (missed in previous update)
    Skills - several changes made to levels - see post Skills below
    Fair few mobs relevelled to 51-55 to give incentive to 50+ players
    DropTest mobs created - ready after reboot

    [20/8/08 and last few days]
    Special repair level reset to 50
    ZT attack rating increased effective next reboot

    [23/8/08]
    Sabuk contest start time changed to 8pm (from 6pm) and duration changed to 2 hours (from 3)

    [28/8/08]
    - OmaKingRobe made more likely to succeed but still has significant random risk of failure
    - Buns added to Slave drop files
    - Shop crap removed from more mobs
    - OmaKing stats tweaked
    - EvilEmperor stats changed give a fighting chance of killing it
    - Exp quest about to be brought into the game (on PetRental npc)
    - New PetRental script (Dave's structured for HR - cheers Dave) about to be brought into game

    [31/8/08]
    - Weekly reboot done but delayed till today to get the new Battleground operational

    [1/9/08]
    - Shop items mostly removed from Ghouls (for ghoul cave drop reduction)
    - Additional MP and WGO added to PB mobs to reduce the number times wars have to restock
    - TownTeleport automatically added to bag when using PetRental NPC
    BattleGround - following chnages made after last nights test
    - All mobs set to level 48 or higher to ensure exp for higher levels
    - Hp reduced to 150 more than normal version of mob (some were x10)
    - Exp increased for group sharing benefit (doubled but not for sub/bosses which are already raised)
    - DC lowered to 5-5 above normal mobs (so harder but not as hard as the test mobs)
    - Buns added to mob drops and pots largely removed
    Several mobs have Dura orbs U added to their drop files effective immediately

    [3-9-08]
    - ExpBars added to drop files
    - PoisonCloud drop rate improved
    - DuraOrbs(U) added to a range of mob drop files
    - Prepare event for Saturday 6th Sept - see thread

    [4-9-08]
    - a range of bugs fixed in databese (thanks dave)
    - adamantine boots now orbable
    - PT mob bun drops sorted, tell me if they need further work
    - SR orb NPC script written but untested yet (thanks Daz)
    - Reviewed Bonelord, found to be ok, no changed to be made

    [5-9-08]
    - Waceys exp table implemented and all charr above lvl 46 manually adjusted

    [8-9-08]
    - More gold added for noobie mobs as it was far too light
    - Crowns added to bosses drops (Mongchon, Prajna and Bichon)
    - PT bun drops adjusted
    - GTinvites now cost 50m

    [9-9-08]
    - BattleGround autorecall stopped (hopefully) but only if you use a GT (not TT/DE)
    - Zuma mobs shop stuff removed
    - Zuma mobs, buns adjusted, please advise if they are still too much (or too little)
    - UltraBolt added to items, but not drop files yet

    [10-9-08]
    - battleground tweaked, mobs levels set to norm, exp now +50% of norm, done to make it less attractive to solo high level levelling and restore it to the lower level group hunt it ws intended to be
    - bugged trees sorted (ty Hollywood)

    [11-9-08]
    - Ice cave mobs tweaked, some shop/low level stuff removed, pots enhanced
    - Ice cave now operational and aimed at the over 50's
    - ZT lvl 46 robe drop rate lowered (made rarer) as it was dropping too much
    - A few hundred more items had levels lowered in cases very considerably for LR. (all Hell, Heaven, Mir, MirRev, BugKing, Devil armours and sets, also armours Feiry, Bichon, Energy, Blue/Red/Green dark, Extended, Royal, Revenge, Priest, RobeOfEvil and Holy
    - forced to do a reboot last night due to problems so set the pkpoints as follows
    ** pkpoints per kill=199, brown time=3 minutes, time to remove 1 pkpoint=2 minutes
    - GM will remove pk points if an accident occurs as long as victim agree it was an accident

    [12-9-08]
    - Gamegold script tested and having final tweaks in next 12 hours or so
    - Ice Temple drops done and fully in game after tonights reboot - this is an armour cave

    [13-9-08]
    - Pet Rental script included in Gamegold NPC, 3 pet limit removed
    - Gamegold script implemented - see post dated today for more details
    - Sabuk/GreatWall tele scripts - now take you close to Kings Rooms but not into them

    [14-9-08]
    - SW and GreatWall tele scripts fixed but they now tele you to a room near the kr, no more KRs direct
    - Numa and Jinchon options removed from tele list as it was certain death on landing until changed (not a priority atm)
    - EvilHog drop file added - worth hunting but as with all sub bosses/bosses, the good stuff is rare!

    [15-9-08]
    - Gamepoints removed from ZT KR
    - Fate sword stats changed. Level to wear being reviewed
    - The new Fate Swords created - class specific
    - AFK levelling - server policy is that it is acceptable until further notice
    - Major overhaul of armours, levels and items done but more to do
    - Pills removed from GP Npc

    [16-09-08]
    - Adamantine Bracelet has had the hp and mp reduced
    - Drop rates in Ice Temple for norm orbs reduced
    - Cash in Ice Temple reduced
    - Ares modified the ExpBarNPC so you can now exchange ExpBars to higher or lower ExpBar/s for a fee ranging from 100k to 800k
    - Mutant Captain stats changed (reduced) a lot
    - Dave has finished the Challenge Rooms but scripts not uploaded yet
    - Lone debugged a few scripts
    - Map crossing point database being updated by Dave (removing/correcting about 3000 entries)
    - Unused mobs removed from loadup routine to make monster spawns after reboot a little faster

    [17-09-08]
    - AdvFencing activated for levels 64/66/68 (following player feedback)
    - Ultrabolt in game from reboot at 40/42/44 (Dave has suspended this now it seems it is not fully tested)
    - Fate Sword now level 52 to wear - stats as post later in thread
    - Three class specific Fate Swords in game from reboot. Level 35 to wear. GMs will provide exchanges.
    - ZumaRelic drop rate increased (more will drop)
    - New ZumaQuestRelic needed for Fate Sword Quest only. ZT drop file updated and live now
    - OmaKingRobe and Sabuk/Great Wall contest use the normal ZumaRelic
    - Marble Bundling bug fixed (Poisons)
    - HolySword level to use changed to 47 to tie in with Fate Sword changes (was same a HolyBlade, dunno why)
    - Evil Hog drop rate reduced (less) and Red Moon mobs drops reduced to reduce floor clutter
    - The five suspended high level books made level 100 until resolved

    [19-09-08]
    - Amulets and Grey Poison added to an array of mobs covering most caves
    - Drop rates for pots/buns on Yimoogi Path mobs reduced
    - Suggestions for sorting out the over statted pets added to Which Pets thread
    - Spawn times on Ice boss and ZT increased to reduce the incentive to 'camp' and give others a chance

    [20-09-08] - some cords changes to fix a confusing map crossing
    - If you want to go to Evil Prov, tele to SV and use the top left door as usual
    - If you want to go to Lost Province, tele to Mong and go to 275 754
    - If you ever want to go from Lost back into Mong the cords are 49 13

    [22-09-08]
    Update
    - Pet Rental now has 76 pets that are in a sensible order
    - Some pets have added attributes which I may tweak later after further tests
    - All pets checked and seemingly working as intended
    - Gamepoints pet list not updated and as the high level ones costs so many points, I will probably scrap it altogether or just leave some noobie ones in. Need to chat to Lone
    - Pet leveling mobs (Toff) will be spawning in Map for Everyone after next reboot
    - I have spawned some as a temp measure but please only kill the ones you need to level your pets as I have to manually respawn replacements for those used - cheers. Msg me in game if more are needed
    - Bosses now have rev bars
    - DarkDevil now has more AC and HP so harder than before

    [23-09-20]
    - New teleport destinations added to MP, SV, EP and LP (for EP and LP)
    - New tele NPC addded to BW SZ, others moved to more sensible positions

    [24-09-08]
    - Tested ADVSoulFireBall (ok but needs use levels agreeing before available in game - ideas?)
    - Tested ADVFencing (now in game lvls 64/66/68)
    - New Fox kit - there wasn't much of areason to hunt foxes - until now - see Post same name

    [27-09-08]
    - new teleporters to aid new players getting around
    - 300% more mobs in Ship Maps - drop rates reduced to match - now levelling place
    - 100% more mobs in Fox Cave - still tough but now decent drops
    - XXL pots and buns now in game, Border craftlady and wall potsellers have them
    - New Fox set aimed at 50,51 and 52 players - mobs and boss drop
    - New Great Fox set aimed at 53, 54, 55 and 56 players - mobs and boss drop - still rarish

    [11-11-08]
    - Evil Temple overhauled. 2F now has mobs and bosses. Suitable for levels 70+ (best in groups)
    - BeltOfSliver typo in item database corrected - should start dropping now :-)

    [20-11-08]
    - Book drop rates reduced on those selling cheaply in TM
    - Numa Armour set introducer (from reboot) - lvl 63 armours for each class

    [26-11-08]
    - Destra and Subtle Boots stats fixed, they were swapped

    [5-12-08]
    Heaven and Hell armours have had their weight reduced to 12 to allow level 30-39's to wear

    [12-12-08]
    Ants cave
    - Maps in place, mobs created, NPC made, MonGen DB changed, 7th fl mobs added, Mobs set to be about 15% harder, faster, more painful, better exp than Cylons on 2f Evil Temple
    - Mob count identical to the minos that are being replaced (+ the missing 7th floor mobs added)
    Bug King
    - More mores, wider spread, harder Bug King, Trap Rocks being introduced next reboot
    Pets
    - Overhauled all 96 pets from the Pet Rental NPC have been tweaked sort little problems and make them more fun (tameable, TUable, halluable etc)

    [23-12-08]
    Jinchon Temple overhauled. Major increase in mobs for levelling, drops reduced to compensate


    Penny

    [10/10/08]
    OmaKingRobe Creation has now been fixed - 1 in 3 chance of success.

    option added to Alan in BW Safe Zone for new characters to claim 5k, a torch and a free pet rental teleport to help them get started at those early levels.

    Lone

    more soon

    Penny
    Last edited by Lone; 26-01-09 at 08:06 PM.

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  6. #6
    Walkman
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    Default Re: Bye ALL ..

    cya Nono take care & have fun irl

  7. #7
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    Default Re: Bye ALL ..

    goodluck men

  8. #8
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    Default Re: Bye ALL ..

    cya bro

    /SilverSlayer

  9. #9
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    Default Re: Bye ALL ..

    Goodluck with all you have in the future
    /Fusion

  10. #10
    pinki104
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    Default Re: Bye ALL ..

    lr / mr is a waste of irish hosting resources


 
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