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  1. #1
    NoPk11
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    Default Yims Path / Evil mir / Ice temple - how u want it?

    ok so these are the main 3 guild boss's..... yet no1 seems 2 hunt there now.

    so point of this thread is to say how ud like to have it .... wot would make u and ur guild hunt there?


    Yims Path - Bichonlord

    It has 4 floors "yims path 1-4".... (grp of 12 takes about 2-3hrs 2 clear these)
    then has yims mall (town 2 repair etc) where u gotta buy/use a snakeblood to get to enxt floor... then 1 floor (floor before kr on euro).... (about 30mins 2 clear thro)
    then u got kr (2x BL 2x OL like 6x WT 2x RTZ 4x Bonelord 1x DD, with BLs bein every 8hrs) (spend about 2hrs here as u gotta go slow incase of BL and kill all boss's/mobs)
    ur lookin at like a 5-6hr hunt in total lol.

    if ne1s ever been to yims path, ull know that the floors are probably the most un-fun places to hunt, mainly cause of the narrow corridors that are just packed full of mobs, meanin its extremely annoyin tryin 2 move along these place
    but..... 4th floor is pretty large and fairly spread out, so is 2nd floor... and are absolutly packed ... so its a good fun hunt, altho there are many archers.

    ok my sujestions:

    -Remove Yims path floors1+3.... just have 2nd+4th > yims mall > lil floor > kr (still gonna take u about 1-2hrs to get yims mall)
    -Change NPC at yims mall so it DOES NOT take ur GT/TT/TH etc from u, i know lapta said he changed it bk but still takes ur gt etc ><
    -Add a little msg to EP armor repair NPC tellin ppl the location of yims path, as its pretty well hidden, i doubt that many even know about it... i mean its just a tele spot on the floor, dunno how ne1 ever found it. if npc just said something like "ive heard that theres a place where the BichonLord resides at 385:348(w/e) in EP maybe u should check it out now ur lvl55+"
    -Add a few rares to the vipers/elitegaurds+stat+archers... like lvl50-55 rings, L gems, benes, better gold drops, something like that.. just so its actually worth huntin there.


    EvilMir

    Right so u got 2 choices here... u pay 2-4mil for a evilmir teleport that takes u to start of lightning cave, then u do a boring 40min run 2 kr (very boring)
    or
    donate ?1 and use ur 100GG to tele straight to KR.

    so basically if u dont wnana donate, ur left with a 40min borin run which is silly. so basically only donaters will go EM

    ok my sujestions:

    -Totaly change Lava+Lightnin cave, get rid of them, they are **** maps.. way to big and runnin is boring. replace them with 1 of the pastbichon maps, id sujest EastPass
    so when u use ur evilmir teleport it takes u to this new eastpass map, where it is packed full of omabandits/ omagaurds/ flail omas etc (litterly wall 2 wall), maybe few evilmir statues near the door.. maps not that long, and its fairly spaceous, would take a grp of about 7 about 30-60mins to clear thro... once u get to the end it takes u into evilmir KR.

    yer GGers are still gonan get it easy by tele'n to KR but hay wot u gonna do, least now evilmir would be a guild huntin place that requires a grp to kill.

    or only other thing would be to change evilmirteleport back so it tele's u to start of lava, so its a 20min run instead of 40, still boring but still.


    IceTemple

    i know this is gonna change a lot as its under testin atm but hay postin a few ideas/sujestions cant hurt 2 help improve it.

    ok so u got 4 floors... then Home_Of_Gods with a sub boss in it, then KR with 3 sub boss's in it


    ok my sujestions:
    -Lower mobs ac/amc/hp.... lower the amount of archers that spawn by like half.
    -Now either remove 1st 3 floors and just have 4th floor, maybe up spawns a little... as this floor is literly packed, has a few sub boss's and ice gauridains in it on the way... or remove 4th floor, but pack out 1st+2nd floor a bit more... personally id prefer the 1st idea of just havin 4th floor.
    would take around 1-2hrs to get kr.
    -Add a decent Boss to KR, like bugking style boss..... the current "boss" or sub boss in kr 'DemonicIceCaptain' is rather poor and doesnt seem 2 drop ne thing good lol.
    -Icecaptains/Icegaurdians both need to be made alot easier, they are like subboss's themselves :x

    not rly gonna post much more aobut ice temp as its in testin and will change a lot ne way






    problem i see with most places atm... is they are all like 3hr+ place hunts just to get kr...... ppl dont wanna hunt for 3hrs just to get kr lol its boring as fk, hense why no1 goes there..... so if the hunt time was cut in half maybe more ppl would go ><

    ne way... try keep the "stop tryin 2 change server" "lmao c ry" etc flames to a minimum.... this is a thread to post UR ideas... wot would make u and ur guild hunt these places.. so go ahead

    we need these places hunted more, not just be a select few... so post away and maybe things be fixed for every1.

  2. #2
    DrakayM7
    Guest

    Default

    Ben for .... nothing! nice post agree with a lot of it.

  3. #3
    NoPk11
    Guest

    Default

    Quote Originally Posted by RunPigRun View Post
    basicly i agree with PB map for EM, Yims i think should be completely redone so mobs are about omathief hp but with abit more dc, and i think ice temple is just too hard

    i dont c why it was locked either, if we cant give our suggestions server will never improve
    taken from other thread


    opinions and sujestions only plz ppl.... no flames.... only post if ur gonna comment on the caves, thx.

  4. #4
    madone
    Guest

    Default

    nice post agree with it all like to see it changed

  5. #5
    RunPigRun
    Guest

    Default

    I like the EM idea, we need a new exp place to hunt as a guild....ZT 7f and bdd are abit boring, would also give wizards a use for EM, coz atm they r usless there

    Vipers i think needs to be completely redone;
    IMO mobs need less hp ac/amc, more dc and drops, Omathief hp with abit more dc.
    Super elite guardian bosses too on each floor RTZ skin and mirking stats but with spell.
    Then on 4f have EvilZumataurus, which has omalords dc, ZT's speed and same hp as OKS and spawns eliteguardians and mobs like ZT does, and give it EvilLord's drop files again it could be a wicked place for guilds to lvl in, an advance ZT.

    Ice temple atm is too hard for what its worth but im sure it will be ironed out
    Last edited by RunPigRun; 20-09-07 at 05:11 PM.

  6. #6
    NoPk11
    Guest

    Default

    i agree with the sub RTZ style boss's.... but not evillords drop file, as 6x L orbs and that is 2 much for a sub boss.... should be inbetween OL+bugking drop files maybe a 1/2 L orbs, chance of a norm orb like pa/slow/speed.. lvl52 weaps like 1/400 etc.

    personally i dont see as theres much problem with the mobs strength

    the main problem with yimoogi path is its just TOO LONG. no1 wants 2 do 3hr hunt >< main concern is cuttin that in half by removin the narrow **** floors like 1st+3rd imo

  7. #7
    pinki104
    Guest

    Default

    yimms path is a failure no1 ever goes there becuase unless you have alot of time on your hands and a big grp you got no chance of making it i agree with nopk remove the first few floors

  8. #8
    RunPigRun
    Guest

    Default

    Quote Originally Posted by NoPk11 View Post
    i agree with the sub RTZ style boss's.... but not evillords drop file, as 6x L orbs and that is 2 much for a sub boss.... should be inbetween OL+bugking drop files maybe a 1/2 L orbs, chance of a norm orb like pa/slow/speed.. lvl52 weaps like 1/400 etc.

    personally i dont see as theres much problem with the mobs strength

    the main problem with yimoogi path is its just TOO LONG. no1 wants 2 do 3hr hunt >< main concern is cuttin that in half by removin the narrow **** floors like 1st+3rd imo
    i meant evillord drops just for the beefed up zt on 4f, others should have mirking drops or sumthing

    it wouldnt be too long if the mobs had lower hp...mobs need less hp and more dc (i think omathief hp and dc inbetween slave1 and slave2) , we were having people afk on our hunt clicking and holding shift on someone to follow group

    i dont see why it has to be just a path to BL...when it can be its own cave aswell
    Last edited by RunPigRun; 20-09-07 at 05:39 PM.

  9. #9
    NoPk11
    Guest

    Default

    i hate the narrow corridors... thats the worse part of the cave. its the most annoyin place 2 hunt lol... spend more time quiein up behind ur grp 2 try hit a mob -.-


    also.... when i shouted in town i had loads of ppl pmin me "wheres ice temple" "wheres yimoogi path"..... i know i alrdy said add the location of yimoogi path to armor NPC, so maybe add the location (only roughly tho, as its an actuall door 2 get in) onto another NPC... like the apple 1.

  10. #10
    pinki104
    Guest

    Default

    i actually do my lvling in yimms path just tu the mobs and it takes me bout 2 hours to clear first n half of 2nd then i run outa pots


 
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