any 1 else bored of havin no event we need an ingame gm to do events
at least an invinsion
any 1 else bored of havin no event we need an ingame gm to do events
at least an invinsion
when i do an event u all cry
i do 2 one for low lvl 1 for high lvls
then u CRY when i put a lord in that u asked for
after each event ive done i seen post on forums saying event to hard omg no fair on us
ect ect
just makes me feel like a T**T as u guys ask for somat then complain...
/Edddy Lvl 100+ Dc540+
Yes?
No?
Maybe?
medrate sucks
You play almost exact replica to Med Rate when you log on High Rate. It's the user count that sucks.
Also I'm planning on implementing a Deer Quest, no clues on what it is yet but it is a repeatable quest, difficult to complete with no relation to your level or stats.
There is then a multiple choice of rewards afterwards, hopefully including group/guild hunt awards etc.
ye but y dont u just do a question event or somet like that fiar for all lvls
or titles or find me there fair event noobs love um
Question events are far from fair, it's often the person with the best ping and typing speed that wins, someone who has a slow typing speed has no chance in the world of winning (I've actually got a rather quick typing speed, so this isn't a bias remark), even with a decent typing speed, if you're a bit laggy on Mir, you're screwed.
I -highly- prefer random spawns... Not loads of mobs being thrown in one place, a bunch of randomly spawned mobs, randomly throughout the Mir world - It's not ****ing big, really, in an hour or two a few people capable of soloing a dungeon could of found them all. For example, something comparable to IWT (very solo-able for most people) in the harder caves and something more like erm, WT? I can't remember lowby bosses, but something of relative ease that has a VERY distinctive sound in half the caves ingame, or maybe a random number of caves, between 30-70%? So whilst hunting you find a boss that isn't very hard to kill, considering your location and is guaranteed to drop a few exp bars (tokens? Can't remember the name, sorry) and also has a good chance in dropping minor rares, nothing insane like Mir/MR Items, possibly a 1-3% chance of Heaven Items, but not higher, generally aiming at the 50-60 kit range.
Something I loved doing on my old server was spawning mobs after mobs after mobs and aim to kill the players, without making it a "You're going to die", more of "That boss is low, I'll plonk another in the centre that will force you to react and work as a group, or you'll all die", then if they managed to clear the map of ALL the mobs (set invasion points, so they all cluster up, should they get too scattered) I'd spawn a handful of bosses of their choice, that I knew weren't insanely good (ie not EM, but possibly a couple of OK's, maybe give them an OKS + EL), the event generally lasted an hour to 90 minutes and would take between 5 and 10 players to clear the spawns, which you can adjust according to how many people show up. Hell, I used to have a list of mobs and would randomly throw 5's and 10's at the players, with around 50 in an invasion point, it's not rocket-science, just think about what you could handle in their position and make it a bit harder than that. :P
If things are as dire as they seem, I wouldn't mind logging on once a week to do spawns like that, but it's up to Orphan/Jamie/Vicky if they mind, as I know they've had a lot of problems with past GM's/owners/whatever, I doubt they really want someone they don't know particularly well having that kind of ability.
lol a question event aint fun its just easy items for the few people that are online, making it more difficult for new players to get comfortable in the game.
Was here on the day of creation.
The legend that was Rudius.
Exactly, a big problem with lots of events is they generally lead to people becoming lazy - Why should you spend an hour to get to one single boss, when you can just bother a GM until they spawn a bunch of them, of which you're VERY likely to get one or more bosses.
Events for fun, rather than the reward is what you need to do, massive spawns with no real bosses, packed with v low level mobs, so it's more amusing than beneficial (remember big spawns with harder mobs = Piss easy exp, again, making people lazy). People shouldn't participate in events just to get item/s, they should be doing it for the fun, so rather than "Oh you'll get ItemX if you win this", don't tell them and depending on how people do the event, decide whether they deserve a reward or not.
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