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Thread: Re: Tao's SC

  1. #1
    Max
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    Default Re: Tao's SC

    Quote Originally Posted by lapta View Post
    Ok well taos claim they need base SC.

    So if i make all tao items smae base and top stat is any one going to complain???
    Just wondering whats gonna happen ... as other tread got locked

    Tao's base sc gonna be upped but what about the other sugjestions ??

    hp/agil/ac/amc ...... look at MRitems compare the wiz with the tao stats and i think taos are far worse off .... agil ac amc verry high on wiz versions but not on tao .... this just about MRitems but its with more items ...

    /Max
    Maxtao 2much sc lev100+
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    But a Crusader forever !!

  2. #2
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    Default Re: Tao's SC

    How to improve taos without making them too good.

    1) Give them a finishing skill! How many times have any of you actually died to a tao at his feet? im guessing 0 unless you dont know how to use a GT/Safe town teleport.

    What im thinking is a skill that can only be used once every 60-120seconds, that does around 500 damage (Ranged skill)

    2) Increase Base SC on ALOT of items, Also increase hell items to level 80+ for taos as these are currently the best mid level items for taos i think.

    3) Lower the level to use Spirit Wind, i think level 52 would be best for this skill. This should see alot more people actually playing taos.

    4)Curse, make it so it works 1/1 every time regardless of AMC, but lower the Duration if thats possible to around 20seconds, Also consider giving it a cooldown of 30seconds.

    5) Improve Deva/Shinsu a great deal, Make Shinsu do melee damage on par with a NumaGuardchief perhaps? also increase the AC/AMC of these pets so taos can use them on high level mobs.

    6)I was thinking of another skill abit like Wizard shield, That only takes 1 Hit (abosbs all damage) then breaks. This could be on a 1min cooldown.

    7)Leave poison how it is


    Just afew ideas after playing my tao for abit today :P
    Kats. Level 133 Wizard, Rebirth level 1.
    Katsuko. Level 72 Warrior.
    Starburst. Level71 Taoist.

  3. #3
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    Default Re: Tao's SC

    Quote Originally Posted by Starburst View Post
    How to improve taos without making them too good.

    1) Give them a finishing skill! How many times have any of you actually died to a tao at his feet? im guessing 0 unless you dont know how to use a GT/Safe town teleport.

    What im thinking is a skill that can only be used once every 60-120seconds, that does around 500 damage (Ranged skill) Great Idea

    2) Increase Base SC on ALOT of items, Also increase hell items to level 80+ for taos as these are currently the best mid level items for taos i think. Should make Hell Items class like Heaven and go upto 100 imo

    3) Lower the level to use Spirit Wind, i think level 52 would be best for this skill. This should see alot more people actually playing taos. Fine as it is

    4)Curse, make it so it works 1/1 every time regardless of AMC, but lower the Duration if thats possible to around 20seconds, Also consider giving it a cooldown of 30seconds. Good idea

    5) Improve Deva/Shinsu a great deal, Make Shinsu do melee damage on par with a NumaGuardchief perhaps? also increase the AC/AMC of these pets so taos can use them on high level mobs. Again Good idea

    6)I was thinking of another skill abit like Wizard shield, That only takes 1 Hit (abosbs all damage) then breaks. This could be on a 1min cooldown. If im not mistaken im sure there was a spell on mir3 of maybe even euro where a tao could get a "wizard shield" half was yellow half was blue?? Could that not be input on here?

    7)Leave poison how it is If the base SC is going to be increased i think the damage needs to be looked at because already with only 150 base SC i can kill 80+ war with 1 posion


    Just afew ideas after playing my tao for abit today :P
    Just a few little adjustments but all good!

    /Star
    BigBarry
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    /Original PoleDancer


 

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