did u the lower the spawns in bdd and zt lapta?
did u the lower the spawns in bdd and zt lapta?
IIRC a while ago he said he was reducing the ZT mobs spawns yes... I've noticed it too.
But I've also noticed the server feeling less laggy, particular on the mob side of things, for example eviltongs/snakes now move at their proper speed again, in recent weeks they have been real slow and frustrating to lure....
The mob lag thing was definitely a problem, it was most noticable when lapta did an invasion right after a reboot.. obviously not all mobs had spawned yet in all areas so there wasnt as much strain on the server, and holy crap, i didn't realise how fast lords were supposed to move! it was insane. but then like 30mins later once all mobs in mir had spawned everything went back to being a bit slow again.
so if this fixes the mob slowdown, then i'm in favour of it.
/Adamantine
yeah i have. removed a lot of archers. I plan on removing some of the pointless caves in BDD to to reduce mob lag.
Archers are pointless mobs in bdd like izt room and dd room.. No1 kills them tbh
Atlantis .
Bench - 100+ Warr.
i used to lol if u let ur pets mop up u gain a heall of alot more % .. the usless floor is ES room (no1 kills em as they dont drp) and that corridor after it.. and floors inbetween iWT / (them corridors are great tho b4 hogs) / rooms before IZT / DD ..
Pheobe ~ lvl194+ Wizz
APEX- ThePunisher
currently moved to the darkside.. I_R
Yeah the corridors are kinda poo exept the one b4 KH thats got the most mobsnow, most people RT through into the main bits with loads of mobs in but the spawn today wen i was in there wasnt rele worth waiting for :P
can u let the exp stay 1.5x because u removed a lot of mobs![]()
I think that the archers need to be taken out cause no one kills them cause they run away frm ya and they should be replaced by some new mobs
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