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  1. #1
    I Spend to much time on the forums Array
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    Default Group Levelling?

    First thing, gold sharing - Is there a way to enable this (like @goldshare or something silly that we don't know about), or is it something that is bugged atm? If so, will it be hard to fix? As we're all just starting to enter the uber hard caves that require a handful of people (ideally 5+) and being one of the more undergeared people (damn you bastards with your MirArmours ), I'm often nearer the back and don't get the kill (ie if ungrouped I wouldn't be the one who got the exp, so when we are grouped, I don't get the gold).

    Also, is there a way to lessen the amount of exp loss per person in groups? We gave ExtremeTemple a go last night, with 5-6 of us in the group we were getting 136k exp a pop and it was taking about 10 seconds per mob for the majority of the group to kill and they got hurt with base ac/amc of 60-80+ for basically everyone.

    The exp obviously needs up'ing in there, but if it's possible to split the exp the same way (equally between all grouped people), but maybe instead of it being "Right, 10 people in group, you all get 10% of the total exp from that mob" it could be "Right, 10 people in group, you all get 20% of the total exp from that mob"? Maybe put something in like "If you're in a group of 4 or more, you get double exp" that would mean when you're in a group of 4 after the change would be like being in a group of 2 now ~ Group of 6 after change, same exp as 3 now, etc.
    Last edited by Provectus; 09-06-09 at 10:35 AM.
    Evolution - Gone, but not for good.

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  2. #2
    Hollywood
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    Default Re: Group Levelling?

    GroupShareGold=True

    found it.

  3. #3
    IRCHEATING PWNZ YOU! Array
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    Default Re: Group Levelling?

    Quote Originally Posted by Provectus View Post
    First thing, gold sharing - Is there a way to enable this (like @goldshare or something silly that we don't know about), or is it something that is bugged atm? If so, will it be hard to fix? As we're all just starting to enter the uber hard caves that require a handful of people (ideally 5+) and being one of the more undergeared people (damn you bastards with your MirArmours ), I'm often nearer the back and don't get the kill (ie if ungrouped I wouldn't be the one who got the exp, so when we are grouped, I don't get the gold).

    Also, is there a way to lessen the amount of exp loss per person in groups? We gave ExtremeTemple a go last night, with 5-6 of us in the group we were getting 136k exp a pop and it was taking about 10 seconds per mob for the majority of the group to kill and they got hurt with base ac/amc of 60-80+ for basically everyone.

    The exp obviously needs up'ing in there, but if it's possible to split the exp the same way (equally between all grouped people), but maybe instead of it being "Right, 10 people in group, you all get 10% of the total exp from that mob" it could be "Right, 10 people in group, you all get 20% of the total exp from that mob"? Maybe put something in like "If you're in a group of 4 or more, you get double exp" that would mean when you're in a group of 4 after the change would be like being in a group of 2 now ~ Group of 6 after change, same exp as 3 now, etc.
    i like the idea of enhanced exp with more people in the group but the i think it would require a change in the source code to get it sorted, unless we put massive strain on the server by having an @onkillmob command which at a later date when the mobs are being killed in larger number could lead to server crashes >.<

    so i think the best bet might be to either open a couple more caves - with the same mobs but which actually have more exp on them but you can only get into those caves with a set number of usersin your group that might be the best way round it.

    (also i had a quick look through the !setup.txt file and there doesnt appear to be a setting for the exp reduction )

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  4. #4
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    Default Re: Group Levelling?

    We need to wait for reboot for that to work Holly? Not working atm, though I've not relogged since you changed it, if that makes a difference?
    Evolution - Gone, but not for good.

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  5. #5
    IRCHEATING PWNZ YOU! Array
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    Default Re: Group Levelling?

    Quote Originally Posted by Provectus View Post
    We need to wait for reboot for that to work Holly? Not working atm, though I've not relogged since you changed it, if that makes a difference?
    Yeah its a change in the !Setup.txt so it will need a reboot

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  6. #6
    I Spend to much time on the forums Array
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    Default Re: Group Levelling?

    Ah gotcha, thanks for clearing that up, will update people ingame.
    Evolution - Gone, but not for good.

    MSN; gmprovectus@hotmail.com


 

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