First thing, gold sharing - Is there a way to enable this (like @goldshare or something silly that we don't know about), or is it something that is bugged atm? If so, will it be hard to fix? As we're all just starting to enter the uber hard caves that require a handful of people (ideally 5+) and being one of the more undergeared people (damn you bastards with your MirArmours), I'm often nearer the back and don't get the kill (ie if ungrouped I wouldn't be the one who got the exp, so when we are grouped, I don't get the gold).
Also, is there a way to lessen the amount of exp loss per person in groups? We gave ExtremeTemple a go last night, with 5-6 of us in the group we were getting 136k exp a pop and it was taking about 10 seconds per mob for the majority of the group to kill and they got hurt with base ac/amc of 60-80+ for basically everyone.
The exp obviously needs up'ing in there, but if it's possible to split the exp the same way (equally between all grouped people), but maybe instead of it being "Right, 10 people in group, you all get 10% of the total exp from that mob" it could be "Right, 10 people in group, you all get 20% of the total exp from that mob"? Maybe put something in like "If you're in a group of 4 or more, you get double exp" that would mean when you're in a group of 4 after the change would be like being in a group of 2 now ~ Group of 6 after change, same exp as 3 now, etc.


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), I'm often nearer the back and don't get the kill (ie if ungrouped I wouldn't be the one who got the exp, so when we are grouped, I don't get the gold).


that might be the best way round it.


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