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Thread: pro / para

  1. #1
    DeathStorm1991
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    Default pro / para

    how come a none Spec RepairAble ring & 6 bil worth ring, cant possible freez players with 500+ PR ? lol

    and dont ya think its time for a lvl100 para and lvl100 pro... that is a lord ring with para - pro ?


    /REA

  2. #2
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    Default Re: pro / para

    by the way, how much slow does a paralysis ring have.
    ylee war
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  3. #3
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    Default Re: pro / para

    first it need 700% PR to stop poison attack not 500% which is not a piece of cake to get
    second to change that either higher the server PR % (in this case no one ever shall be able to get enough PR to stop slow/psn attack or change the setting in the game code which is not applicable so it's a dead end
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  4. #4
    DeathStorm1991
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    Default Re: pro / para

    Quote Originally Posted by ezzo View Post
    first it need 700% PR to stop poison attack not 500% which is not a piece of cake to get
    second to change that either higher the server PR % (in this case no one ever shall be able to get enough PR to stop slow/psn attack or change the setting in the game code which is not applicable so it's a dead end
    ist possible when new files ready ?

  5. #5
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    Default Re: pro / para

    Quote Originally Posted by DeathStorm1991 View Post
    ist possible when new files ready ?
    when new files are ready the sky is the limit anything will be possible as there will be working source code access
    /Ezzo I_R Corrupt Scum
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    Quote Originally Posted by A Girl Friend of mine
    Success is just like being pregnant: everybody congratulates you, but nobody knows how many times you were f u c k e d.
    Quote Originally Posted by Albert Einstein
    Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
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  6. #6
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    Default Re: pro / para

    this will prob get flamed but on old skool that had a para/pro(norm) then an upgrade 2 a advanced para/pro which made them a bit better. just a thought?
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  7. #7
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    Default Re: pro / para

    th they shudnt be spec repair as they are special rings, but maybe a lord pro and lord para that has dc ac amc etc and is orbable?
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  8. #8
    Max
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    Default Re: pro / para

    Quote Originally Posted by DeathStorm1991 View Post
    how come a none Spec RepairAble ring & 6 bil worth ring, cant possible freez players with 500+ PR ? lol

    and dont ya think its time for a lvl100 para and lvl100 pro... that is a lord ring with para - pro ?

    /REA

    Sure why not make it unplayable for any other lower class to survive.

    Want a Pro or Para loose sum stas .... knuts


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  9. #9
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    Default Re: pro / para

    Quote Originally Posted by PoleDancer View Post
    th they shudnt be spec repair as they are special rings, but maybe a lord pro and lord para that has dc ac amc etc and is orbable?
    that was going to be my suddestion

    ^ what he said

  10. #10
    DeathStorm1991
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    Default Re: pro / para

    Quote Originally Posted by Max View Post
    Sure why not make it unplayable for any other lower class to survive.

    Want a Pro or Para loose sum stas .... knuts


    /Max
    lol meany >< all am sayin that we need an UnOrbAble! pro & Para Ring that has aSpecial Stats. ( make it that we can upgrade Dev & ProRing by an npc that takes 1 Pro + 1 Lord item = spec pro, or 2 para = 1 spec para ? )

    /REA


 
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