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  1. #1
    RunPigRun
    Guest

    Default Afew ideas for server..

    Ok, in no particular order, just afew ideas ive had

    1. would it be possible to make belts/boots sometimes drop with added stats like all other items?

    2. Slave collars are too good for how common they are, this can be sorted by simply making them break on death

    3. Storage scrolls, same rarity as EM teles and petrental teles, let u used ur storage when u double click them wherever you are

    4. Mongchon/Bichon crown idea, how about an npc that when u click him with the crown on, he lets u spawn all the archers as pets in the town you have crown for, the npc will @kill all the archers currently there, and respawn them as pets, so they still work as normal archers and hit reds...but they also hit whoever attacks the king of that provence and they wont teleport to help him in dungeons. Its not much but its a small easy to add thing thats will give the owners of these crowns some fun till the proper code can be made

    5. 100, 150, 200, 250, 300mil gold chests lol

    6. Evil provence teleport scrolls, same as storage scroll, but this 1 teleports you to evil provence SZ

  2. #2
    IRCHEATING PWNZ YOU! Array
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    Posts
    8,051

    Default

    i like all the ideas, im not sure about the spiked collars as im not really in the server, so i cant really make a judgement on them but the rest all sound good.

    Im pretty sure that Belts/boots can actually drop with extra stats, when i get home tonight i'll make a few hundred and see what i get.

    (i actually like idea4 alot ^^ it would be interesting to see how the users shift between different towns as the ruler of each town changed. - i thik for that to work tho the crowns should have a high chance of dropping on death. that way if you did end up with an evil ruler you could rise up and over throw his ^^)

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  3. #3
    RunPigRun
    Guest

    Default

    Also have afew ideas for warrior items..

    All of these cannot be gemmed/orbed, and can be obtained through a little quest, but u can only pick 1 item (not repeatable and not very hard, maybe something like kill 1rme 1 es 1wt 1oks 1ol etc)

    LesserRingOfPoison - Dura4/4 PA+3 Level 45 (no other stats, so to use this warriors will be sacrificing DC speed and slow, same with all other items)
    LesserNecklaceOfPoison - Dura4/4 PA+3 Level45
    LesserRingOfSlow - Dura4/4 Slow+3 Level45
    LesserNecklaceOfSlow - Dura4/4 Slow+3 Level45
    LesserSwiftRing - Dura4/4 Speed+4 Level45
    LesserSwiftNecklace - Dura4/4 Speed+4 Level45

    then these items can be upgraded at craft npc to level 55 items to the following costing a goldchest, 20 large bones, 10 spiderwebs, 20 dragonscales or sumthing

    RingOfPoison - Dura6/6 PA+6 Level 55
    NecklaceOfPoison - Dura6/6 PA+6 Level55
    RingOfSlow - Dura6/6 Slow+6 Level55
    NecklaceOfSlow - Dura6/6 Slow+6 Level55
    SwiftRing - Dura6/6 Speed+7 Level55
    SwiftNecklace - Dura6/6 Speed+7 Level55

    then for level60 items it gets harder, as you will be mixing the 2 (considering each person can only ever do the quest once for 1 item)

    for example SwiftRingOfPoison costs SwiftRing+PoisonRing and 50milGoldChest to make this, and it just adds the stats together so would be Speed+7 PA+6 and dura9...and can mix and match any of the rings with other rings or neckys with other neckys to make 1 with 2 stats, or both use 2 of the same rings/neckys to make a Greater ring, which has 1.5x stats of normal, so GreaterRingofpoison would be PA+9 level60 dura9

    Of course stats are debatable and thats just my idea
    Last edited by RunPigRun; 21-11-07 at 12:33 PM.

  4. #4
    pob1111
    Guest

    Default

    Quote Originally Posted by RunPigRun View Post
    Also have afew ideas for warrior items..

    All of these cannot be gemmed/orbed, and can be obtained through a little quest, but u can only pick 1 item (not repeatable and not very hard, maybe something like kill 1rme 1 es 1wt 1oks 1ol etc)

    LesserRingOfPoison - Dura4/4 PA+3 Level 45 (no other stats, so to use this warriors will be sacrificing DC speed and slow, same with all other items)
    LesserNecklaceOfPoison - Dura4/4 PA+3 Level45
    LesserRingOfSlow - Dura4/4 Slow+3 Level45
    LesserNecklaceOfSlow - Dura4/4 Slow+3 Level45
    LesserSwiftRing - Dura4/4 Speed+4 Level45
    LesserSwiftNecklace - Dura4/4 Speed+4 Level45

    then these items can be upgraded at craft npc to level 55 items to the following costing a goldchest, 20 large bones, 10 spiderwebs, 20 dragonscales or sumthing

    RingOfPoison - Dura6/6 PA+6 Level 55
    NecklaceOfPoison - Dura6/6 PA+6 Level55
    RingOfSlow - Dura6/6 Slow+6 Level55
    NecklaceOfSlow - Dura6/6 Slow+6 Level55
    SwiftRing - Dura6/6 Speed+7 Level55
    SwiftNecklace - Dura6/6 Speed+7 Level55

    then for level60 items it gets harder, as you will be mixing the 2 (considering each person can only ever do the quest once for 1 item)

    for example SwiftRingOfPoison costs SwiftRing+PoisonRing and 50milGoldChest to make this, and it just adds the stats together so would be Speed+7 PA+6 and dura9...and can mix and match any of the rings with other rings or neckys with other neckys to make 1 with 2 stats, or both use 2 of the same rings/neckys to make a Greater ring, which has 1.5x stats of normal, so GreaterRingofpoison would be PA+9 level60 dura9

    Of course stats are debatable and thats just my idea
    and for tao/wizz?

  5. #5
    RunPigRun
    Guest

    Default

    they can use slow/pa/speed if they want lol, just because they add something mainly for warriors doesnt mean they HAVE to add things for wizzys....look at pet npc for example, just for wizzys

    but ye i guess they could add sc and mc items too

    0-5mc/sc low lvl neck/ring
    0-10 mc/sc med level neck/ring
    0-15 mc/sc high lvl neck/ring

    or sumthing like that

  6. #6
    Administrator Array
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    Default

    1. would it be possible to make belts/boots sometimes drop with added stats like all other items? not able to do this sorry

    2. Slave collars are too good for how common they are, this can be sorted by simply making them break on death they are a quest item so no :P

    3. Storage scrolls, same rarity as EM teles and petrental teles, let u used ur storage when u double click them wherever you are yeah can do this

    4. Mongchon/Bichon crown idea, how about an npc that when u click him with the crown on, he lets u spawn all the archers as pets in the town you have crown for, the npc will @kill all the archers currently there, and respawn them as pets, so they still work as normal archers and hit reds...but they also hit whoever attacks the king of that provence and they wont teleport to help him in dungeons. Its not much but its a small easy to add thing thats will give the owners of these crowns some fun till the proper code can be made

    5. 100, 150, 200, 250, 300mil gold chests lol yeah sounds good

    6. Evil provence teleport scrolls, same as storage scroll, but this 1 teleports you to evil provence SZ nah :P
    Email - Admin@miremails.com
    MSN - lapta@hotmail.co.uk (DO NOT SEND EMAILS TO THIS ADDRESS)
    Quote Originally Posted by Soulfoxx View Post
    I have reasonably good MC (36 ish)

  7. #7
    RunPigRun
    Guest

    Default

    Quote Originally Posted by lapta View Post
    2. Slave collars are too good for how common they are, this can be sorted by simply making them break on death they are a quest item so no :P
    P[/COLOR]
    they are a quest item, but are very common (i myself have 15 of them in TM atm)..they make all other belts except revenge/heaven/mir/silver belt usless, if they died on death they could still be used as quest item, but wouldnt be nearly as good, and would be a higher demand for them making them less common

    although of course its up to u

  8. #8
    Administrator Array
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    oh they shouldnt even be a belt>< should be a necklace...
    Email - Admin@miremails.com
    MSN - lapta@hotmail.co.uk (DO NOT SEND EMAILS TO THIS ADDRESS)
    Quote Originally Posted by Soulfoxx View Post
    I have reasonably good MC (36 ish)

  9. #9
    IRCHEATING PWNZ YOU! Array
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    if it s a quest item could we make it that the quest can only be done once should help reduce the amount that does the quest just to sell the belt(Neckie*)

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  10. #10
    RunPigRun
    Guest

    Default

    lol i thought it was meant to be a belt...since slaves use it as a necky and slaves are massive, so people who r much smaller use it as a belt


 
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