Just an idea...
Is it possible to reduce the ammount of EXP needed to gain a level, and reduce the exp of mobs to the same proportion? Allowing more space to increase the exp needed for the higher levels.
Like for example
Now:
lvl 50 = 10,000,000 exp = 10,000 mobs each giving 1000 exp each.
Changed to:
lvl 50 = 1,000,000 exp = 10,000 mobs each giving 100 exp each,
So the the maximum experince setting possible (400m) could then be upped to lvl 150/160++, extending the servers life time.
Cause even now, after lvl 75+ it takes hardly no time to lvl at all, give it a few more months and we'll be hitting lvls 120+, making it really hard for the server to keep up with items, and to keep balance in store.


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