Firstly, i would like to say hello.....
Well i just started playng last week and i have choose my fav class(taoist)
These are my assumptions so far on mir revenge..
Pros:
Lots of mobs to kill.
Exp rate, in the sense that you get all the spells/skills fast and can explore the higher lvl areas much sooner then in euro mir, that thrives me to lvl up and it does not feel like a drag(like in euro mir).
small community, many people i have seen are in guilds maybe becuase of pvp i.e sabuk wall..
Cons:
Exp rate, i know i put it in the pro section, but it has some flaws.
The level cap i dont know what it, but is their any point of lvling past 55/60?
You get most of the skills and you can solo a lot of the bosses. spoils the fun for the solo type player.
Longevity, so far i feel like that i will get bored after i hit lvl 60, that won't take long with the exp rate set here. A good idea i.e say a mob gives 20k exp to kill it. make the mob give 20k exp between lvl 20-30 then 10k between lvl 30-35 or, on a similar evaluation.
Pk. Big issue, especially for newcommers to mir. If i had not played euro mir before i would have been put off mir and quit .
The amount of times i was pked whilst lvling was so bad especially at lvls 1-30. There should be a lvl pk cap.
So a character ie whome is below lvl 40 cannot hurt anyone who is higher then lvl 40 and vise versa. And a character between lvl 30-40 cannot hurt another character who is betweenlvl 20-30....
P.s Just a few questions, hopefully someone can answer.
Will here be new mobs and maps to accomendate the higher lvls in the future and what is the lvl cap atm?
Thank You for your time
DevilMayC r y taoist lvl 38*
C r y is filtered >.<


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