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  1. #1
    Lyttle
    Guest

    Default After the patch is complete...

    Lapta/ven wont have anything to do for a while, lets give them some idea's to introduce!

    LeveL 4/5 skills

    these require a skill book which is rare to acquire... and could also show a different skill when cast..so basically a FlameField(L) or PowerField etc...

    i saw a few new skill looks on another post so i thought that this would be a handy place to come up with any idea's for our server.

    any idea's people?

  2. #2
    Chingaling
    Guest

    Default

    Level 5 poison, Level 5 Shinsu & Level 5 Blizzard? No thanks.

  3. #3
    C1ipper
    Guest

    Default

    dnt see the point in this as blizzard pwns anyway so does FF warriors aint got much maybe a book tht gives u some acc or mayba thundersword if can b done on mir like on Woool

    /C1ipper

  4. #4
    Sable
    Guest

    Default

    Quote Originally Posted by C1ipper View Post
    dnt see the point in this as blizzard pwns anyway so does FF warriors aint got much maybe a book tht gives u some acc or mayba thundersword if can b done on mir like on Woool

    /C1ipper
    they have one that gives acc. its called fencing

  5. #5
    Forum Addict Array
    Join Date
    Oct 2007
    Posts
    792

    Default

    It would be good imo, my idea...

    Once you hit lvl 80, you can go see a Npc that gives you some choices to increase a certain stat or maybe skills, however that may unbalance things a little..

    Say:

    Hp or Mp Increase by 500 - Costs 20 levels
    Hp or Mp Increase by 1000 - Costs 40 levels

    Increase base Ac/Amc/Agil/Acc by 5 = 20 levels

    Increase Mp/Hp Regeneration 10% = 40 levels

    Thats just an example, and obviously you won't be able to use the Npc till you hit lvl 80 again. This would introduce a kind of "level cap" if people choose to use the Npc every time they hit 80. Also it gives the player something to level for and to futher customize their player, making it more unique and overall more interesting to play ^_^

    However i suppose if you hit lvl 100, you could use the Npc twice with no real penalty...

    So maybe instead of it deleveling you, it could set you back to a preset level, so it makes it even more painful to use if you use it past lvl 80...

    For example:

    Hp or Mp Increase 500 = Delevel to level 60,

    So if you chose to use it at lvl 90, it would mean it will cost you 30 levels..

    Perhaps there could be an ultimate increase, like it doubles every base stat you have, but takes you back right to the beginning, to level 1.

    So at lvl 40, instead of your hp at 400, it will be 800,
    Instead of your acc being 16, it will be 32 etc, and you can only use the Ultimate Enhance once per character.

    I mean theres loads of ideas you can implement with this scheme =p
    Last edited by DrDem; 27-12-07 at 01:32 PM.
    /DrDem - Apex

  6. #6
    Muhatma
    Guest

    Default war skills

    a speed+ skill twud be sexual
    as would a long range sword skill other than ba
    cant think of what the long range sword skill could be
    but im sure u have ideas
    gl wi things

  7. #7
    Sable
    Guest

    Default

    Quote Originally Posted by DrDem View Post
    It would be good imo, my idea...

    Once you hit lvl 80, you can go see a Npc that gives you some choices to increase a certain stat or maybe skills, however that may unbalance things a little..

    Say:

    Hp or Mp Increase by 500 - Costs 20 levels
    Hp or Mp Increase by 1000 - Costs 40 levels

    Increase base Ac/Amc/Agil/Acc by 5 = 20 levels

    Increase Mp/Hp Regeneration 10% = 40 levels

    Thats just an example, and obviously you won't be able to use the Npc till you hit lvl 80 again. This would introduce a kind of "level cap" if people choose to use the Npc every time they hit 80. Also it gives the player something to level for and to futher customize their player, making it more unique and overall more interesting to play ^_^
    ooo nice idea. but i think perminantly alterin stats lie that to an indevidual player would be in the server script itself (if its possable to do) maybe make a new item which the npc customises would be far easier imo. dunno it mite b able to b done. but who knows. *looks @ jamie n ven*


 

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