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  1. #1
    ChaosNCarnage
    Guest

    Default Big Centipede - my investigation :p

    After spening nearly ALL NIGHT standing still beside Big Centipede in LDC watching people kill it and having some difficulty, I can see nothing wrong with it at all.

    It is a boss of the dungeon and as such it should provide some level of difficulty and should not be a walk in the park for easy drops. I've seen high levels kill it and I;ve seen lower levels kill it. I've even got to see a rare "group" of ppl work together to kill it lvl 44 and 53 lol. which was nice.
    Far as I'm aware Lapta still wants a server where ppl work together to kill things. That being said though some lower bosses should remain a source of "income" for new players, and I do believe BC provides a good balance of difficulty.

    So I don't think it will be, NOR SHOULD IT BE, changed in any way.

    And yes sadly I didn't move from my spot all night; I geeked it!!!!

  2. #2
    Creter0
    Guest

    Default

    tbh i think its better the way it is at the end of the day its stilla boss what can drop pro's para's tele's clear's forseen brace's orb's and loads of other stuff

  3. #3
    salamanda
    Guest

    Default

    Dave said low levels make money not lvl 60's with SC 81-170 to camp it :P

  4. #4
    Kolobos
    Guest

    Default

    Quote Originally Posted by salamanda View Post
    Dave said low levels make money not lvl 60's with SC 81-170 to camp it :P

    agreed :P

    maybe bosses should be round for lower lvls to make income but tbh every room is camped to **** by high lvls.

  5. #5
    Elminster
    Guest

    Default

    Aye, much more level 40-50 items need to be brought into the drop files of smaller bosses.

    This way the higher levels wouldn't be intreseted in say, hunting around WT to find a wooma guardian for the 1/500 chance of it dropping a dragonstaff or something.

    sub-bosses could be made a bit more interesting and their lifes could be made a bit more worthwile

  6. #6
    True Mir Revenger Array
    Join Date
    Aug 2007
    Posts
    1,048

    Default

    shud be 2 spawn spots for ec imo least if the higer lvls killing 1 then the lower lvls can have a chance aswell
    Demonhybrid - Wizz lvl86+
    Lukie - Warr Lvl135+ DC550+ Luck10

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    Quote Originally Posted by lapta View Post
    oh *** me sidewards.

  7. #7
    Elminster
    Guest

    Default

    Yeah good idea lukie, but if you made both in LDC could see people just blocking the doors and taking both ECs lol..

    i dunno. sounds good though

  8. #8
    Post Shepard Array
    Join Date
    Aug 2007
    Posts
    2,119

    Default

    tbh i think maybe bug caves should be unaccessable too players of a certain lvl.that would make it a decent place for lower lvls too hunt and make cash then.
    AuntSally(High Rate Top Dog.)
    LuckyLucy
    IdontHeal.
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  9. #9
    Sable
    Guest

    Default

    Quote Originally Posted by auntsally View Post
    tbh i think maybe bug caves should be unaccessable too players of a certain lvl.that would make it a decent place for lower lvls too hunt and make cash then.
    nice idea tbh sall, altho would mean 1 npc script altered and one added @ ent and a warp tile removed. (one in conn path @ somepoint)

    would also need all the maps changed so you cant recall into there. and all that work needs to be done so say like under lvl50 pplz got somehwere to lvl n make abit of moneys and if you think about it lvlin in somewhere like there you dont generally stay under lvl 50 for long. and even then can a team of under lvl 50's kill EC?

    dnt wanna try put ya idea in the **** sall cuz its a gd one n easily done, just needs abit of work.

    and for those of you wondrin why i said 1 NPC's there is a bloke by the well in MW who will tele you in there for 3k lol.

    think that makes sense =)

  10. #10
    dice
    Guest

    Default event rooms

    As a lot of lower lvl ppl get killed by higher on hunts making it impossible to make cash or advance at a decent rate, wouldnt it just be more simple to make a npc that teles certain lvls into a room to kill boss.

    example:-
    lvl:1-10 room
    lvl:11-20 room
    etc..............

    maybe need certain items to get in which arnt hard to get but will take a short ammount of time.

    and have bosses in the room drop decent items for the lvl of the char in the room.

    just an idea but it would make sence to me!


 
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