
Originally Posted by
Internet
Had a thought today, taoists always complain that leveling is too hard for them (and after seeing how slowly the high level taoists level I am inclined to agree, between 1~2% per hour solo is a joke). There's almost no motivation for taoists to level with wizards either, as it slows down the wizard dramatically (More than 2x as slow in most dungeons when I level with a taoist). I (tao) do alot of leveling with a gr8 hunting partner (wiz) he claims its faster/same leveling cos there are 2 people luring which make the lures much bigger..
Sooo why not add a dungeon with a large number of mobs that have a huge AC/AMC, nearly impossible to hit through conventional means however have relatively low HP (maybe the same amount of hp as the mobs in PSC) and give roughly the same exp as a Zuma. Do u have any idea how much SC is needed to kill PSC mobs in 1 poisoncloud ?? my tao has 150-170 sc and i dont get the XP if i only use 1 poisoncloud.
It'd make poison the best spell to use in the dungeon and would be a great place for taoists to level in solo, plus if there's a boss at the end (nothing spectacular, just enough to motivate people to go there) it'd make a nice group leveling area.
I don't think it should be handed to them on a plater, obviously put a few mutantcaptains in there to give them a challenge, but there really is something wrong when in the same time a taoist makes 1% 10 levels lower in pretty decent kit, I can make 10%. When the new skils drop a bit more im sure taos can catch up soon
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