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Thread: New Spells.

  1. #1
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    Default New Spells.

    ive seen alot of talk about new spells added to the game and ive got afew questions.

    What classes are these spells for?
    what do they do?
    What level to use?

    Thanks alot.

  2. #2
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    so far there are 3 new spells out ... 2 for tao 1 for war
    tao is SpiritWind or somethin like that (like a CHM) lvl 56 or so
    and ADVSpiritSword dont know level ...
    and ADVFencing For warriors . lvl 67

  3. #3
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    l 67 seems a bit over the top for a spell that adds acc :S most level 67 warriors already have more than enough accuracy. i would have thought i spell like this would have been more useful for slightly lower levels
    when pigs fly....

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    Spirit wind - lvl 1 58, lvl 2 62/63, lvl 3 65/66 (I think )
    /DrDem - Apex

  5. #5
    TDL
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    Quote Originally Posted by Flyingpig View Post
    l 67 seems a bit over the top for a spell that adds acc :S most level 67 warriors already have more than enough accuracy. i would have thought i spell like this would have been more useful for slightly lower levels
    I agree tbh, as most lvl 67 wars will have full mir kit lmao....

    Ah well gm know's best i guess

  6. #6
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    Quote Originally Posted by TDL View Post
    I agree tbh, as most lvl 67 wars will have full mir kit lmao....

    Ah well gm know's best i guess

    well you gain acc + 9 with new spell (i think lol)

    so it's a nice spell to have at a high level.
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